diff options
| author | skal <pascal.massimino@gmail.com> | 2026-01-28 09:45:18 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-01-28 09:45:18 +0100 |
| commit | 438333cf6f1dcd9f8d6a94fc702a952b070353b4 (patch) | |
| tree | b3690e9fa22037d9fbb8c2f0ffa77767ac6b5db2 /src/util/asset_manager.h | |
| parent | b8d42b0ccdc3ead63e541c9d38ca33bfe7bf7c65 (diff) | |
refactor(assets): Optimize asset retrieval using array lookup
This refactors the asset management system to be more efficient and cleaner.
- Moved common GetAsset/DropAsset logic to src/util/asset_manager.cc.
- Changed retrieval to use an array of records (AssetRecord) for O(1) lookups instead of a switch statement.
- Updated asset_packer to generate only raw data and the record array.
Diffstat (limited to 'src/util/asset_manager.h')
| -rw-r--r-- | src/util/asset_manager.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/src/util/asset_manager.h b/src/util/asset_manager.h new file mode 100644 index 0000000..1b5e510 --- /dev/null +++ b/src/util/asset_manager.h @@ -0,0 +1,19 @@ +// This file is part of the 64k demo project. +// It defines the core structures and interface for asset management. +// Used for efficient retrieval of embedded binary resources. + +#pragma once +#include <cstddef> +#include <cstdint> + +// Forward declaration of the generated enum +enum class AssetId : uint16_t; + +struct AssetRecord { + const uint8_t *data; + size_t size; +}; + +// Generic interface +const uint8_t *GetAsset(AssetId asset_id, size_t *out_size = nullptr); +void DropAsset(AssetId asset_id, const uint8_t *asset); |
