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| author | skal <pascal.massimino@gmail.com> | 2026-02-08 07:38:28 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-08 07:38:28 +0100 |
| commit | b8e6929cafa41681f0b27ac104c9cf1d4e510837 (patch) | |
| tree | 4a3e9fe6fec6e550506163d57837f075511702a7 /src/tests/webgpu_test_fixture.cc | |
| parent | d74c6dae8614d49c6db958291312c772bf8492c2 (diff) | |
feat(3d): Fix ObjectType::PLANE scaling and consolidate ObjectType mapping
- Implemented correct scaling for planes in both CPU (physics) and GPU (shaders) using the normal-axis scale factor.
- Consolidated ObjectType to type_id mapping in Renderer3D to ensure consistency and support for CUBE.
- Fixed overestimation of distance for non-uniformly scaled ground planes, which caused missing shadows.
- Updated documentation and marked Task A.2 as completed.
Diffstat (limited to 'src/tests/webgpu_test_fixture.cc')
0 files changed, 0 insertions, 0 deletions
