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| author | skal <pascal.massimino@gmail.com> | 2026-01-27 23:09:27 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-01-27 23:10:49 +0100 |
| commit | 9dcf94ab01269311b4e5d39be23c95560904c626 (patch) | |
| tree | ac271af3d51d7ee1bce6827f81e97f1f463336db /src/tests/test_synth.cc | |
| parent | 364d9e60e3c27cb131a598fe5f83deb74493319f (diff) | |
feat: Implement spectool & specview; refactor coding style; update docs
This commit introduces new tools for spectrogram manipulation and visualization, establishes a consistent coding style, and updates project documentation.
Key changes include:
- **Spectrogram Tools:
- : A command-line utility for analyzing WAV/MP3 files into custom spectrogram format and playing back these spectrograms via the synth engine.
- : A command-line tool for visualizing spectrogram files as ASCII art in the console.
- **Coding Style Enforcement:
- Added a configuration file enforcing LLVM-based style with 2-space indentation, no tabs, and an 80-column line limit.
- Renamed all C++ source files from to for project consistency.
- Applied automatic formatting using
exit across the entire codebase.
- **Documentation & Workflow:
- Created to define a commit policy requiring tests to pass before committing.
- Updated with instructions for building and using and , and referenced .
- Updated and to reflect the new tools, audio architecture decisions (real-time additive synthesis, double-buffering for dynamic updates, WAV/MP3 support), coding style, and development workflow.
- **Build System:
- Modified to:
- Include new targets for and under the option.
- Update source file extensions to .
- Add a new end-to-end test for to the suite.
Diffstat (limited to 'src/tests/test_synth.cc')
| -rw-r--r-- | src/tests/test_synth.cc | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/src/tests/test_synth.cc b/src/tests/test_synth.cc new file mode 100644 index 0000000..3492057 --- /dev/null +++ b/src/tests/test_synth.cc @@ -0,0 +1,107 @@ +#include "audio/synth.h" +#include <assert.h> +#include <math.h> +#include <stdio.h> +#include <string.h> + +// A simple floating point comparison with a tolerance +bool is_close(float a, float b, float epsilon = 1e-6f) { + return fabsf(a - b) < epsilon; +} + +void test_registration() { + synth_init(); + printf("Running test: Registration...\n"); + + float spec_buf_a[DCT_SIZE], spec_buf_b[DCT_SIZE]; + Spectrogram spec = {spec_buf_a, spec_buf_b, 1}; + + // Fill up all slots + for (int i = 0; i < MAX_SPECTROGRAMS; ++i) { + int id = synth_register_spectrogram(&spec); + assert(id == i); + } + + // Next one should fail + int fail_id = synth_register_spectrogram(&spec); + assert(fail_id == -1); + + // Unregister one + synth_unregister_spectrogram(5); + + // Now we should be able to register again in the freed slot + int new_id = synth_register_spectrogram(&spec); + assert(new_id == 5); + + printf("...Registration test PASSED.\n"); +} + +void test_render() { + synth_init(); + printf("Running test: Render...\n"); + + float spec_buf_a[DCT_SIZE] = {0}; + Spectrogram spec = {spec_buf_a, nullptr, 1}; + + // Create a simple spectrum with one active bin + spec_buf_a[10] = 1.0f; + + int id = synth_register_spectrogram(&spec); + assert(id != -1); + + synth_trigger_voice(id, 1.0f, 0.0f); + + float output_buffer[DCT_SIZE * 2] = {0}; // Stereo + synth_render(output_buffer, DCT_SIZE); + + float total_energy = 0.0f; + for (int i = 0; i < DCT_SIZE * 2; ++i) { + total_energy += fabsf(output_buffer[i]); + } + + // If we rendered a sound, the buffer should not be silent + assert(total_energy > 0.01f); + + printf("...Render test PASSED.\n"); +} + +void test_update() { + synth_init(); + printf("Running test: Update...\n"); + float spec_buf_a[DCT_SIZE] = {0}; + float spec_buf_b[DCT_SIZE] = {0}; + Spectrogram spec = {spec_buf_a, spec_buf_b, 1}; + + spec_buf_a[10] = 1.0f; // Original sound + spec_buf_b[20] = 1.0f; // Updated sound + + int id = synth_register_spectrogram(&spec); + + // Begin update - should get back buffer B + float *back_buffer = synth_begin_update(id); + assert(back_buffer == spec_buf_b); + + // We could modify it here, but it's already different. + // Let's just commit. + synth_commit_update(id); + + // Now if we trigger a voice, it should play from buffer B. + // To test this, we'd need to analyze the output, which is complex. + // For this test, we'll just ensure the mechanism runs and we can + // begin an update on the *new* back buffer (A). + back_buffer = synth_begin_update(id); + assert(back_buffer == spec_buf_a); + + printf("...Update test PASSED.\n"); +} + +int main() { + test_registration(); + test_render(); + test_update(); + + synth_shutdown(); + + printf("\nAll synth tests passed!\n"); + return 0; +} |
