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authorskal <pascal.massimino@gmail.com>2026-02-02 17:41:03 +0100
committerskal <pascal.massimino@gmail.com>2026-02-02 17:41:03 +0100
commitdd8203877476993541a2c0e743a5d636fa6ea275 (patch)
tree6d8fa0fcf9b97bff31cd5627fd9624ae4e2516d5 /src/tests/test_maths.cc
parent6847a7e1b54c9f76feef0c4110a897600983416e (diff)
feat(test): Add comprehensive math and shader composer tests
- Implemented test_shader_composer.cc to verify WGSL snippet assembly. - Expanded test_maths.cc with rigorous matrix inversion and transposition checks. - Verified that A * inv(A) equals Identity for various TRS combinations. - Updated CMakeLists.txt to include the new test targets.
Diffstat (limited to 'src/tests/test_maths.cc')
-rw-r--r--src/tests/test_maths.cc63
1 files changed, 63 insertions, 0 deletions
diff --git a/src/tests/test_maths.cc b/src/tests/test_maths.cc
index 64bbb45..8eb7ec6 100644
--- a/src/tests/test_maths.cc
+++ b/src/tests/test_maths.cc
@@ -162,6 +162,68 @@ void test_spring() {
assert(vp.x > 1.0f); // Should have moved significantly
}
+// Verifies that a matrix is approximately the identity matrix
+void check_identity(const mat4& m) {
+ for (int i = 0; i < 16; ++i) {
+ float expected = (i % 5 == 0) ? 1.0f : 0.0f;
+ if (!near(m.m[i], expected, 0.005f)) {
+ std::cerr << "Matrix not Identity at index " << i << ": got " << m.m[i]
+ << " expected " << expected << std::endl;
+ assert(false);
+ }
+ }
+}
+
+// Tests matrix inversion and transposition correctness
+void test_matrix_inversion() {
+ std::cout << "Testing Matrix Inversion..." << std::endl;
+
+ // 1. Identity
+ mat4 id;
+ check_identity(id.inverse());
+
+ // 2. Translation
+ mat4 t = mat4::translate({10.0f, -5.0f, 2.0f});
+ mat4 t_inv = t.inverse();
+ check_identity(t * t_inv);
+ check_identity(t_inv * t);
+
+ // 3. Scale (non-uniform)
+ mat4 s = mat4::scale({2.0f, 0.5f, 4.0f});
+ mat4 s_inv = s.inverse();
+ check_identity(s * s_inv);
+
+ // 4. Rotation
+ mat4 r = mat4::rotate({1.0f, 2.0f, 3.0f}, 0.785f); // 45 deg around complex axis
+ mat4 r_inv = r.inverse();
+ check_identity(r * r_inv);
+
+ // 5. Complex Transform (TRS)
+ mat4 trs = t * (r * s);
+ mat4 trs_inv = trs.inverse();
+ check_identity(trs * trs_inv);
+ check_identity(trs_inv * trs);
+
+ // 6. Transposition
+ std::cout << "Testing Matrix Transposition..." << std::endl;
+ mat4 trs_t = mat4::transpose(trs);
+ mat4 trs_tt = mat4::transpose(trs_t);
+ for (int i = 0; i < 16; ++i) {
+ assert(near(trs.m[i], trs_tt.m[i]));
+ }
+
+ // 7. Manual "stress" matrix (some small values, some large)
+ mat4 stress;
+ stress.m[0] = 1.0f;
+ stress.m[5] = 2.0f;
+ stress.m[10] = 3.0f;
+ stress.m[15] = 4.0f;
+ stress.m[12] = 100.0f;
+ stress.m[1] = 0.5f;
+ mat4 stress_inv = stress.inverse();
+ check_identity(stress * stress_inv);
+}
+
int main() {
std::cout << "Testing vec2..." << std::endl;
test_vector_ops<vec2>(2);
@@ -175,6 +237,7 @@ int main() {
test_quat();
test_matrices();
+ test_matrix_inversion(); // New tests
test_ease();
test_spring();