From dd8203877476993541a2c0e743a5d636fa6ea275 Mon Sep 17 00:00:00 2001 From: skal Date: Mon, 2 Feb 2026 17:41:03 +0100 Subject: feat(test): Add comprehensive math and shader composer tests - Implemented test_shader_composer.cc to verify WGSL snippet assembly. - Expanded test_maths.cc with rigorous matrix inversion and transposition checks. - Verified that A * inv(A) equals Identity for various TRS combinations. - Updated CMakeLists.txt to include the new test targets. --- src/tests/test_maths.cc | 63 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 63 insertions(+) (limited to 'src/tests/test_maths.cc') diff --git a/src/tests/test_maths.cc b/src/tests/test_maths.cc index 64bbb45..8eb7ec6 100644 --- a/src/tests/test_maths.cc +++ b/src/tests/test_maths.cc @@ -162,6 +162,68 @@ void test_spring() { assert(vp.x > 1.0f); // Should have moved significantly } +// Verifies that a matrix is approximately the identity matrix +void check_identity(const mat4& m) { + for (int i = 0; i < 16; ++i) { + float expected = (i % 5 == 0) ? 1.0f : 0.0f; + if (!near(m.m[i], expected, 0.005f)) { + std::cerr << "Matrix not Identity at index " << i << ": got " << m.m[i] + << " expected " << expected << std::endl; + assert(false); + } + } +} + +// Tests matrix inversion and transposition correctness +void test_matrix_inversion() { + std::cout << "Testing Matrix Inversion..." << std::endl; + + // 1. Identity + mat4 id; + check_identity(id.inverse()); + + // 2. Translation + mat4 t = mat4::translate({10.0f, -5.0f, 2.0f}); + mat4 t_inv = t.inverse(); + check_identity(t * t_inv); + check_identity(t_inv * t); + + // 3. Scale (non-uniform) + mat4 s = mat4::scale({2.0f, 0.5f, 4.0f}); + mat4 s_inv = s.inverse(); + check_identity(s * s_inv); + + // 4. Rotation + mat4 r = mat4::rotate({1.0f, 2.0f, 3.0f}, 0.785f); // 45 deg around complex axis + mat4 r_inv = r.inverse(); + check_identity(r * r_inv); + + // 5. Complex Transform (TRS) + mat4 trs = t * (r * s); + mat4 trs_inv = trs.inverse(); + check_identity(trs * trs_inv); + check_identity(trs_inv * trs); + + // 6. Transposition + std::cout << "Testing Matrix Transposition..." << std::endl; + mat4 trs_t = mat4::transpose(trs); + mat4 trs_tt = mat4::transpose(trs_t); + for (int i = 0; i < 16; ++i) { + assert(near(trs.m[i], trs_tt.m[i])); + } + + // 7. Manual "stress" matrix (some small values, some large) + mat4 stress; + stress.m[0] = 1.0f; + stress.m[5] = 2.0f; + stress.m[10] = 3.0f; + stress.m[15] = 4.0f; + stress.m[12] = 100.0f; + stress.m[1] = 0.5f; + mat4 stress_inv = stress.inverse(); + check_identity(stress * stress_inv); +} + int main() { std::cout << "Testing vec2..." << std::endl; test_vector_ops(2); @@ -175,6 +237,7 @@ int main() { test_quat(); test_matrices(); + test_matrix_inversion(); // New tests test_ease(); test_spring(); -- cgit v1.2.3