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authorskal <pascal.massimino@gmail.com>2026-02-08 17:13:18 +0100
committerskal <pascal.massimino@gmail.com>2026-02-08 17:13:18 +0100
commit45f942ea79647be9f05fe1fe43548b030d191d45 (patch)
treee5dbbe5ac7f82e8f1efd128b120d729a54154d64 /src/tests/test_effect_base.cc
parente160583feabe4c1c28e9107cb4d5be5e68861baf (diff)
refactor(shaders): Use bump mapping utility function in renderer_3d
- Added #include "math/sdf_utils" to renderer_3d.wgsl - Replaced 35 lines of inline bump mapping code with call to get_normal_bump() - Improves code reusability and maintainability - Same functionality with cleaner implementation
Diffstat (limited to 'src/tests/test_effect_base.cc')
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