summaryrefslogtreecommitdiff
path: root/src/tests/gpu/test_shader_composer.cc
diff options
context:
space:
mode:
authorskal <pascal.massimino@gmail.com>2026-02-28 02:39:04 +0100
committerskal <pascal.massimino@gmail.com>2026-02-28 02:39:04 +0100
commit472c2258dbeca000a454ea1781f09df63477563e (patch)
tree98ac75c3824f19f4a598a807b3cb6aa13e8cb0c3 /src/tests/gpu/test_shader_composer.cc
parent1c5a9fb7b8c704a59ec58894adf46d73d1615072 (diff)
replace wgsl type: vec4<f32> -> vec4f ..
Diffstat (limited to 'src/tests/gpu/test_shader_composer.cc')
-rw-r--r--src/tests/gpu/test_shader_composer.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tests/gpu/test_shader_composer.cc b/src/tests/gpu/test_shader_composer.cc
index a23d6fa..4002863 100644
--- a/src/tests/gpu/test_shader_composer.cc
+++ b/src/tests/gpu/test_shader_composer.cc
@@ -109,7 +109,7 @@ void test_renderer_composition() {
auto& sc = ShaderComposer::Get();
sc.RegisterSnippet("common_uniforms",
- "struct GlobalUniforms { view_proj: mat4x4<f32> };");
+ "struct GlobalUniforms { view_proj: mat4x4f };");
sc.RegisterSnippet("math/sdf_shapes", "fn sdSphere() {}");
sc.RegisterSnippet("render/scene_query",
"#include \"math/sdf_shapes\"\nfn map_scene() {}");