diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-16 21:41:59 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-16 21:41:59 +0100 |
| commit | bb4f36f9c32a1484b62e80630825cbcec3976cad (patch) | |
| tree | ae6f5cf2df35a19946206e76027b59653fb9a79a /src/tests/gpu/test_effect_base.cc | |
| parent | d4aa74ed05f8573beaaa53ad20a38605d2daa0ea (diff) | |
refactor: complete removal of 'Effect' suffix from C++ class names
Update effect class definitions in headers and implementations to match
timeline.seq naming convention. All tests passing (34/34).
Classes renamed:
- PassthroughEffect → Passthrough
- GaussianBlurEffect → GaussianBlur
- PlaceholderEffect → Placeholder
- HeptagonEffect → Heptagon
- ParticlesEffect → Particles
- RotatingCubeEffect → RotatingCube
- Hybrid3DEffect → Hybrid3D
- FlashEffect → Flash
- PeakMeterEffect → PeakMeter
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/tests/gpu/test_effect_base.cc')
| -rw-r--r-- | src/tests/gpu/test_effect_base.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/tests/gpu/test_effect_base.cc b/src/tests/gpu/test_effect_base.cc index 8b0e6b2..ecf1dca 100644 --- a/src/tests/gpu/test_effect_base.cc +++ b/src/tests/gpu/test_effect_base.cc @@ -80,14 +80,14 @@ static void test_effect_construction() { return; } - // Create PassthroughEffect (simple effect) - auto effect = std::make_shared<PassthroughEffect>( + // Create Passthrough (simple effect) + auto effect = std::make_shared<Passthrough>( fixture.ctx(), std::vector<std::string>{"source"}, std::vector<std::string>{"sink"}); assert(effect != nullptr && "Effect should be constructed"); - fprintf(stdout, " ✓ PassthroughEffect constructed\n"); + fprintf(stdout, " ✓ Passthrough constructed\n"); } // Test 4: Effect added to sequence DAG @@ -104,7 +104,7 @@ static void test_effect_in_sequence() { class TestSequence : public Sequence { public: TestSequence(const GpuContext& ctx, int w, int h) : Sequence(ctx, w, h) { - auto effect = std::make_shared<PassthroughEffect>( + auto effect = std::make_shared<Passthrough>( ctx, std::vector<std::string>{"source"}, std::vector<std::string>{"sink"}); @@ -136,7 +136,7 @@ static void test_sequence_render() { class TestSequence : public Sequence { public: TestSequence(const GpuContext& ctx, int w, int h) : Sequence(ctx, w, h) { - auto effect = std::make_shared<PassthroughEffect>( + auto effect = std::make_shared<Passthrough>( ctx, std::vector<std::string>{"source"}, std::vector<std::string>{"sink"}); |
