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authorskal <pascal.massimino@gmail.com>2026-02-16 21:41:59 +0100
committerskal <pascal.massimino@gmail.com>2026-02-16 21:41:59 +0100
commitbb4f36f9c32a1484b62e80630825cbcec3976cad (patch)
treeae6f5cf2df35a19946206e76027b59653fb9a79a /src/tests/gpu/test_effect_base.cc
parentd4aa74ed05f8573beaaa53ad20a38605d2daa0ea (diff)
refactor: complete removal of 'Effect' suffix from C++ class names
Update effect class definitions in headers and implementations to match timeline.seq naming convention. All tests passing (34/34). Classes renamed: - PassthroughEffect → Passthrough - GaussianBlurEffect → GaussianBlur - PlaceholderEffect → Placeholder - HeptagonEffect → Heptagon - ParticlesEffect → Particles - RotatingCubeEffect → RotatingCube - Hybrid3DEffect → Hybrid3D - FlashEffect → Flash - PeakMeterEffect → PeakMeter Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/tests/gpu/test_effect_base.cc')
-rw-r--r--src/tests/gpu/test_effect_base.cc10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/tests/gpu/test_effect_base.cc b/src/tests/gpu/test_effect_base.cc
index 8b0e6b2..ecf1dca 100644
--- a/src/tests/gpu/test_effect_base.cc
+++ b/src/tests/gpu/test_effect_base.cc
@@ -80,14 +80,14 @@ static void test_effect_construction() {
return;
}
- // Create PassthroughEffect (simple effect)
- auto effect = std::make_shared<PassthroughEffect>(
+ // Create Passthrough (simple effect)
+ auto effect = std::make_shared<Passthrough>(
fixture.ctx(), std::vector<std::string>{"source"},
std::vector<std::string>{"sink"});
assert(effect != nullptr && "Effect should be constructed");
- fprintf(stdout, " ✓ PassthroughEffect constructed\n");
+ fprintf(stdout, " ✓ Passthrough constructed\n");
}
// Test 4: Effect added to sequence DAG
@@ -104,7 +104,7 @@ static void test_effect_in_sequence() {
class TestSequence : public Sequence {
public:
TestSequence(const GpuContext& ctx, int w, int h) : Sequence(ctx, w, h) {
- auto effect = std::make_shared<PassthroughEffect>(
+ auto effect = std::make_shared<Passthrough>(
ctx, std::vector<std::string>{"source"},
std::vector<std::string>{"sink"});
@@ -136,7 +136,7 @@ static void test_sequence_render() {
class TestSequence : public Sequence {
public:
TestSequence(const GpuContext& ctx, int w, int h) : Sequence(ctx, w, h) {
- auto effect = std::make_shared<PassthroughEffect>(
+ auto effect = std::make_shared<Passthrough>(
ctx, std::vector<std::string>{"source"},
std::vector<std::string>{"sink"});