summaryrefslogtreecommitdiff
path: root/src/tests/gpu/test_demo_effects.cc
diff options
context:
space:
mode:
authorskal <pascal.massimino@gmail.com>2026-02-10 00:50:08 +0100
committerskal <pascal.massimino@gmail.com>2026-02-10 00:50:08 +0100
commitdcd52c3c595c1f37229b880fad11248b98bbced1 (patch)
treed5b69ca9af0036a13fff13d927e989c3de6f153e /src/tests/gpu/test_demo_effects.cc
parentf2e1251009a5dd5db61c28f02696aedf33338a29 (diff)
docs: Reorganize shader editor documentationHEADmain
README.md: Streamlined quick start and feature overview SHADER_EDITOR_DETAILS.md: Technical reference (architecture, uniforms, examples) SHADER_EDITOR_PLAN.md: Development roadmap with 5 phases Summary of implemented features: - Live WebGPU preview (1280×720, autoplay) - Syntax highlighting (placeholder-based, prevents overlap) - #include composition (recursive resolution) - Animation controls (time, beat, audio_peak) - File I/O (load/save .wgsl) Next priorities: 1. Multi-resolution support 2. Improved syntax highlighting 3. Texture upload Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/tests/gpu/test_demo_effects.cc')
0 files changed, 0 insertions, 0 deletions