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authorskal <pascal.massimino@gmail.com>2026-02-09 20:27:04 +0100
committerskal <pascal.massimino@gmail.com>2026-02-09 20:27:04 +0100
commiteff8d43479e7704df65fae2a80eefa787213f502 (patch)
tree76f2fb8fe8d3db2c15179449df2cf12f7f54e0bf /src/tests/common/webgpu_test_fixture.h
parent12378b1b7e9091ba59895b4360b2fa959180a56a (diff)
refactor: Reorganize tests into subsystem subdirectories
Restructured test suite for better organization and targeted testing: **Structure:** - src/tests/audio/ - 15 audio system tests - src/tests/gpu/ - 12 GPU/shader tests - src/tests/3d/ - 6 3D rendering tests - src/tests/assets/ - 2 asset system tests - src/tests/util/ - 3 utility tests - src/tests/common/ - 3 shared test helpers - src/tests/scripts/ - 2 bash test scripts (moved conceptually, not physically) **CMake changes:** - Updated add_demo_test macro to accept LABEL parameter - Applied CTest labels to all 36 tests for subsystem filtering - Updated all test file paths in CMakeLists.txt - Fixed common helper paths (webgpu_test_fixture, etc.) - Added custom targets for subsystem testing: - run_audio_tests, run_gpu_tests, run_3d_tests - run_assets_tests, run_util_tests, run_all_tests **Include path updates:** - Fixed relative includes in GPU tests to reference ../common/ **Documentation:** - Updated doc/HOWTO.md with subsystem test commands - Updated doc/CONTRIBUTING.md with new test organization - Updated scripts/check_all.sh to reflect new structure **Verification:** - All 36 tests passing (100%) - ctest -L <subsystem> filters work correctly - make run_<subsystem>_tests targets functional - scripts/check_all.sh passes Backward compatible: make test and ctest continue to work unchanged. handoff(Gemini): Test reorganization complete. 36/36 tests passing.
Diffstat (limited to 'src/tests/common/webgpu_test_fixture.h')
-rw-r--r--src/tests/common/webgpu_test_fixture.h65
1 files changed, 65 insertions, 0 deletions
diff --git a/src/tests/common/webgpu_test_fixture.h b/src/tests/common/webgpu_test_fixture.h
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+++ b/src/tests/common/webgpu_test_fixture.h
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+// This file is part of the 64k demo project.
+// It provides shared WebGPU initialization for GPU tests.
+// Eliminates boilerplate and enables graceful skipping if GPU unavailable.
+
+#pragma once
+
+#include "gpu/gpu.h"
+#include "platform/platform.h"
+
+// Shared test fixture for WebGPU tests
+// Handles device/queue initialization and cleanup
+class WebGPUTestFixture {
+ public:
+ WebGPUTestFixture();
+ ~WebGPUTestFixture();
+
+ // Initialize WebGPU device and queue
+ // Returns true on success, false if GPU unavailable (test should skip)
+ bool init();
+
+ // Cleanup resources
+ void shutdown();
+
+ // Accessors
+ WGPUInstance instance() const {
+ return instance_;
+ }
+ WGPUDevice device() const {
+ return device_;
+ }
+ WGPUQueue queue() const {
+ return queue_;
+ }
+ WGPUTextureFormat format() const {
+ return WGPUTextureFormat_BGRA8Unorm;
+ }
+ GpuContext ctx() const {
+ return {device_, queue_, format()};
+ }
+
+ // Check if fixture is ready
+ bool is_initialized() const {
+ return device_ != nullptr;
+ }
+
+ private:
+ WGPUInstance instance_ = nullptr;
+ WGPUAdapter adapter_ = nullptr;
+ WGPUDevice device_ = nullptr;
+ WGPUQueue queue_ = nullptr;
+
+ // Callback state for async device request
+ struct RequestState {
+ WGPUAdapter adapter = nullptr;
+ WGPUDevice device = nullptr;
+ bool done = false;
+ };
+
+ static void adapter_callback(WGPURequestAdapterStatus status,
+ WGPUAdapter adapter, const char* message,
+ void* userdata);
+
+ static void device_callback(WGPURequestDeviceStatus status, WGPUDevice device,
+ const char* message, void* userdata);
+};