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| author | skal <pascal.massimino@gmail.com> | 2026-02-09 20:27:04 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-09 20:27:04 +0100 |
| commit | eff8d43479e7704df65fae2a80eefa787213f502 (patch) | |
| tree | 76f2fb8fe8d3db2c15179449df2cf12f7f54e0bf /src/tests/common/effect_test_helpers.h | |
| parent | 12378b1b7e9091ba59895b4360b2fa959180a56a (diff) | |
refactor: Reorganize tests into subsystem subdirectories
Restructured test suite for better organization and targeted testing:
**Structure:**
- src/tests/audio/ - 15 audio system tests
- src/tests/gpu/ - 12 GPU/shader tests
- src/tests/3d/ - 6 3D rendering tests
- src/tests/assets/ - 2 asset system tests
- src/tests/util/ - 3 utility tests
- src/tests/common/ - 3 shared test helpers
- src/tests/scripts/ - 2 bash test scripts (moved conceptually, not physically)
**CMake changes:**
- Updated add_demo_test macro to accept LABEL parameter
- Applied CTest labels to all 36 tests for subsystem filtering
- Updated all test file paths in CMakeLists.txt
- Fixed common helper paths (webgpu_test_fixture, etc.)
- Added custom targets for subsystem testing:
- run_audio_tests, run_gpu_tests, run_3d_tests
- run_assets_tests, run_util_tests, run_all_tests
**Include path updates:**
- Fixed relative includes in GPU tests to reference ../common/
**Documentation:**
- Updated doc/HOWTO.md with subsystem test commands
- Updated doc/CONTRIBUTING.md with new test organization
- Updated scripts/check_all.sh to reflect new structure
**Verification:**
- All 36 tests passing (100%)
- ctest -L <subsystem> filters work correctly
- make run_<subsystem>_tests targets functional
- scripts/check_all.sh passes
Backward compatible: make test and ctest continue to work unchanged.
handoff(Gemini): Test reorganization complete. 36/36 tests passing.
Diffstat (limited to 'src/tests/common/effect_test_helpers.h')
| -rw-r--r-- | src/tests/common/effect_test_helpers.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/src/tests/common/effect_test_helpers.h b/src/tests/common/effect_test_helpers.h new file mode 100644 index 0000000..33355ee --- /dev/null +++ b/src/tests/common/effect_test_helpers.h @@ -0,0 +1,47 @@ +// This file is part of the 64k demo project. +// It provides reusable test helpers for GPU effect testing. +// Includes lifecycle helpers, pixel validation, and smoke tests. + +#pragma once + +#include <cstdint> +#include <functional> +#include <vector> + +// Forward declarations +class Effect; +class MainSequence; + +// ============================================================================ +// Pixel Validation Helpers +// ============================================================================ + +// Validate pixels using a predicate function +// Returns true if at least one pixel matches the predicate +bool validate_pixels( + const std::vector<uint8_t>& pixels, int width, int height, + std::function<bool(uint8_t r, uint8_t g, uint8_t b, uint8_t a)> predicate); + +// Check if any pixel is non-black (rendered something) +bool has_rendered_content(const std::vector<uint8_t>& pixels, int width, + int height); + +// Check if all pixels match a specific color (within tolerance) +bool all_pixels_match_color(const std::vector<uint8_t>& pixels, int width, + int height, uint8_t r, uint8_t g, uint8_t b, + uint8_t tolerance = 5); + +// Compute simple hash of pixel data (for deterministic output checks) +uint64_t hash_pixels(const std::vector<uint8_t>& pixels); + +// ============================================================================ +// Effect Lifecycle Helpers +// ============================================================================ + +// Test that an effect can be constructed and initialized +// Returns true if lifecycle succeeds, false otherwise +bool test_effect_lifecycle(Effect* effect, MainSequence* main_seq); + +// Test that an effect can render without crashing (smoke test) +// Does not validate output, only checks for crashes +bool test_effect_render_smoke(Effect* effect); |
