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authorskal <pascal.massimino@gmail.com>2026-03-22 19:41:16 +0100
committerskal <pascal.massimino@gmail.com>2026-03-22 19:41:16 +0100
commitd41e26b4a0be6fa7f27fc5d6e26505472eb946a9 (patch)
treebe7ca4684ea94912548467dd71c187155c9f082d /src/shaders/render/lighting_utils.wgsl
parentbe5b63ea000daca9458d7b92138ae36fabb9dd96 (diff)
refactor(cnn_v3): GBufferEffect cleanupHEADmain
Remove dead code and reduce duplication: - drop create_bilinear_sampler() (never called) - drop update_pack_bind_group() stub and pack_bind_group_ member - drop node_feat0_/node_feat1_; use output_nodes_[0/1] directly - Compose({}, src) consistently for all three pipelines - extract clear_r8_node() helper to replace two identical 10-line blocks No behavior change. 36/36 tests pass.
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