diff options
| author | skal <pascal.massimino@gmail.com> | 2026-03-26 07:34:54 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-03-26 07:34:54 +0100 |
| commit | f7a34b7401695a4a9137889eb4eb322694f8c5c9 (patch) | |
| tree | 19e165da848a412641312b2d8e6fd4d49266732b /src/shaders/render/fullscreen_uv_vs.wgsl | |
| parent | af70b169c3d65c053ed80dd85e85304dfa78dc35 (diff) | |
fix(src/platform): code review cleanup
- platform.h: deduplicate str_view/label_view/platform_wgpu_wait_any
(were identical in WIN32 and default branches); remove dead
platform_wgpu_set_error_callback and its never-used callback typedefs
- platform.cc: remove glfwSetWindowUserPointer(nullptr) + stale comment
block; drop if-guard on user pointer fixup in platform_poll; remove
redundant aspect_ratio recompute (framebuffer_size_callback owns it)
- headless_platform.cc: write g_virtual_time back to state->time in
platform_poll; remove never-set g_should_close variable
- stub_types.h: remove dead platform_wgpu_set_error_callback and
callback typedefs; add comment on non-empty WGPURenderPassColorAttachment
handoff(Gemini): platform layer cleaned up, no behaviour change
Diffstat (limited to 'src/shaders/render/fullscreen_uv_vs.wgsl')
0 files changed, 0 insertions, 0 deletions
