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authorskal <pascal.massimino@gmail.com>2026-03-19 23:11:33 +0100
committerskal <pascal.massimino@gmail.com>2026-03-19 23:11:33 +0100
commita160cc797afb4291d356bdc0cbcf0f110e3ef8a9 (patch)
tree1b49f6fcfac99bc5dcce90180725c5c8b15f5419 /src/shaders/ray_triangle.wgsl
parent4c0907bf71150794f7b235f1c2abfab48e728df3 (diff)
docs(cnn_v3): full design doc — U-Net + FiLM architecture plan
- CNN_V3.md: complete design document - U-Net enc_channels=[4,8], ~5 KB f16 weights - FiLM conditioning (5D → γ/β per level, CPU-side MLP) - 20-channel feature buffer, 32 bytes/pixel: two rgba32uint textures - feat_tex0: albedo.rgb, normal.xy, depth, depth_grad.xy (f16) - feat_tex1: mat_id, prev.rgb, mip1.rgb, mip2.rgb, shadow, transp (u8) - 4-pass G-buffer: raster MRT + SDF compute + lighting + pack - Per-pixel parity framework: PyTorch / HTML WebGPU / C++ WebGPU (≤1/255) - Training pipelines: Blender full G-buffer + photo-only (channel dropout) - train_cnn_v3_full.sh spec (modelled on v2 script) - HTML tool adaptation plan from cnn_v2/tools/cnn_v2_test/index.html - Binary format v3 header spec - 8-phase ordered implementation checklist - TODO.md: add CNN v3 U-Net+FiLM future task with phases - cnn_v3/README.md: update status to design phase handoff(Gemini): CNN v3 design complete. Phase 0 (stub G-buffer) unblocks all other phases — one compute shader writing feat_tex0+feat_tex1 with synthetic values from the current framebuffer. See cnn_v3/docs/CNN_V3.md Implementation Checklist.
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