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| author | skal <pascal.massimino@gmail.com> | 2026-02-03 18:44:41 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-03 18:44:41 +0100 |
| commit | bf46e44e1cb6027a072819a2a3aa3be32651f6e1 (patch) | |
| tree | 21267e7ef52fd91e7b99271ed87e275e91b3de3c /src/procedural/generator.h | |
| parent | 815c428dea14a6a1ea5c421c400985d0c14d473d (diff) | |
refactor: Task #20 - Platform & Code Hygiene
- Consolidated all WebGPU shims and platform-specific logic into src/platform.h.
- Refactored platform_init to return PlatformState by value and platform_poll to automatically refresh time and aspect_ratio.
- Removed STL dependencies (std::map, std::vector, std::string) from AssetManager and Procedural subsystems.
- Fixed Windows cross-compilation by adjusting include paths and linker flags in CMakeLists.txt and updating build_win.sh.
- Removed redundant direct inclusions of GLFW/glfw3.h and WebGPU headers across the project.
- Applied clang-format and updated documentation.
handoff(Gemini): Completed Task #20 and 20.1. Platform abstraction is now unified, and core paths are STL-free. Windows build is stable.
Diffstat (limited to 'src/procedural/generator.h')
| -rw-r--r-- | src/procedural/generator.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/procedural/generator.h b/src/procedural/generator.h index 8a9e757..72682b0 100644 --- a/src/procedural/generator.h +++ b/src/procedural/generator.h @@ -5,7 +5,6 @@ #pragma once #include <cstdint> -#include <vector> // Procedural generation function signature // buffer: Pointer to RGBA8 buffer (size w * h * 4) |
