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authorskal <pascal.massimino@gmail.com>2026-03-26 07:34:54 +0100
committerskal <pascal.massimino@gmail.com>2026-03-26 07:34:54 +0100
commitf7a34b7401695a4a9137889eb4eb322694f8c5c9 (patch)
tree19e165da848a412641312b2d8e6fd4d49266732b /src/platform/headless_platform.cc
parentaf70b169c3d65c053ed80dd85e85304dfa78dc35 (diff)
fix(src/platform): code review cleanup
- platform.h: deduplicate str_view/label_view/platform_wgpu_wait_any (were identical in WIN32 and default branches); remove dead platform_wgpu_set_error_callback and its never-used callback typedefs - platform.cc: remove glfwSetWindowUserPointer(nullptr) + stale comment block; drop if-guard on user pointer fixup in platform_poll; remove redundant aspect_ratio recompute (framebuffer_size_callback owns it) - headless_platform.cc: write g_virtual_time back to state->time in platform_poll; remove never-set g_should_close variable - stub_types.h: remove dead platform_wgpu_set_error_callback and callback typedefs; add comment on non-empty WGPURenderPassColorAttachment handoff(Gemini): platform layer cleaned up, no behaviour change
Diffstat (limited to 'src/platform/headless_platform.cc')
-rw-r--r--src/platform/headless_platform.cc6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/platform/headless_platform.cc b/src/platform/headless_platform.cc
index 4ec8c5d..32e16fe 100644
--- a/src/platform/headless_platform.cc
+++ b/src/platform/headless_platform.cc
@@ -8,13 +8,11 @@
#include <stdio.h>
static double g_virtual_time = 0.0;
-static bool g_should_close = false;
static const double FRAME_TIME = 1.0 / 60.0;
PlatformState platform_init(bool fullscreen, int width, int height) {
(void)fullscreen;
g_virtual_time = 0.0;
- g_should_close = false;
printf("[headless] Platform initialized (simulated %dx%d)\n", width, height);
PlatformState state = {};
@@ -33,13 +31,13 @@ void platform_shutdown(PlatformState* state) {
}
void platform_poll(PlatformState* state) {
- (void)state;
g_virtual_time += FRAME_TIME;
+ state->time = g_virtual_time;
}
bool platform_should_close(PlatformState* state) {
(void)state;
- return g_should_close;
+ return false;
}
void platform_toggle_fullscreen(PlatformState* state) {