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authorskal <pascal.massimino@gmail.com>2026-01-27 23:09:27 +0100
committerskal <pascal.massimino@gmail.com>2026-01-27 23:10:49 +0100
commit9dcf94ab01269311b4e5d39be23c95560904c626 (patch)
treeac271af3d51d7ee1bce6827f81e97f1f463336db /src/main.cc
parent364d9e60e3c27cb131a598fe5f83deb74493319f (diff)
feat: Implement spectool & specview; refactor coding style; update docs
This commit introduces new tools for spectrogram manipulation and visualization, establishes a consistent coding style, and updates project documentation. Key changes include: - **Spectrogram Tools: - : A command-line utility for analyzing WAV/MP3 files into custom spectrogram format and playing back these spectrograms via the synth engine. - : A command-line tool for visualizing spectrogram files as ASCII art in the console. - **Coding Style Enforcement: - Added a configuration file enforcing LLVM-based style with 2-space indentation, no tabs, and an 80-column line limit. - Renamed all C++ source files from to for project consistency. - Applied automatic formatting using exit across the entire codebase. - **Documentation & Workflow: - Created to define a commit policy requiring tests to pass before committing. - Updated with instructions for building and using and , and referenced . - Updated and to reflect the new tools, audio architecture decisions (real-time additive synthesis, double-buffering for dynamic updates, WAV/MP3 support), coding style, and development workflow. - **Build System: - Modified to: - Include new targets for and under the option. - Update source file extensions to . - Add a new end-to-end test for to the suite.
Diffstat (limited to 'src/main.cc')
-rw-r--r--src/main.cc70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/main.cc b/src/main.cc
new file mode 100644
index 0000000..56d755c
--- /dev/null
+++ b/src/main.cc
@@ -0,0 +1,70 @@
+#include "audio/audio.h"
+#include "audio/synth.h"
+#include "gpu/gpu.h"
+#include "platform.h"
+#include "util/math.h"
+#include <math.h>
+#include <string.h>
+
+#define DEMO_BPM 120.0f
+#define SECONDS_PER_BEAT (60.0f / DEMO_BPM)
+#define SPEC_FRAMES 16
+
+static float g_spec_buffer_a[SPEC_FRAMES * DCT_SIZE];
+static float g_spec_buffer_b[SPEC_FRAMES * DCT_SIZE];
+
+void generate_tone(float *buffer, float freq) {
+ memset(buffer, 0, SPEC_FRAMES * DCT_SIZE * sizeof(float));
+ for (int frame = 0; frame < SPEC_FRAMES; ++frame) {
+ float *spec_frame = buffer + frame * DCT_SIZE;
+ float amplitude = powf(1.0f - (float)frame / SPEC_FRAMES, 2.0f);
+
+ int bin = (int)(freq / (32000.0f / 2.0f) * DCT_SIZE);
+ if (bin > 0 && bin < DCT_SIZE) {
+ spec_frame[bin] = amplitude;
+ }
+ }
+}
+
+int main() {
+ platform_init();
+ gpu_init(platform_get_window());
+ audio_init();
+
+ generate_tone(g_spec_buffer_a, 440.0f); // A4
+ generate_tone(g_spec_buffer_b, 880.0f); // A5
+
+ Spectrogram spec = {g_spec_buffer_a, g_spec_buffer_b, SPEC_FRAMES};
+ int tone_id = synth_register_spectrogram(&spec);
+
+ double last_beat_time = 0.0;
+ int beat_count = 0;
+
+ while (!platform_should_close()) {
+ platform_poll();
+
+ double current_time = platform_get_time();
+ if (current_time - last_beat_time > SECONDS_PER_BEAT) {
+ synth_trigger_voice(tone_id, 0.5f, 0.0f);
+ last_beat_time = current_time;
+ beat_count++;
+
+ if (beat_count == 8) {
+ // Time to update the sound!
+ float *back_buffer = synth_begin_update(tone_id);
+ if (back_buffer) {
+ generate_tone(back_buffer, 220.0f); // A3
+ synth_commit_update(tone_id);
+ }
+ }
+ }
+
+ gpu_draw();
+ audio_update();
+ }
+
+ audio_shutdown();
+ gpu_shutdown();
+ platform_shutdown();
+ return 0;
+}