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authorskal <pascal.massimino@gmail.com>2026-02-02 14:05:31 +0100
committerskal <pascal.massimino@gmail.com>2026-02-02 14:05:31 +0100
commit9048115d66cb5ad18e37aad7d48cb6a708b3c3d5 (patch)
tree2dfa84ef0ada61328247b949e1d27c408004a12d /src/gpu
parenta5409a168d08552c0fc0ad2cff8a9f32199272a1 (diff)
fix(3d): Resolve shader validation error and tune shadows
- Fixed 'redefinition of light_dir' shader validation error by centralizing the light definition at the top of fs_main. - Further brightened the floor in 'test_3d_render' for better shadow contrast. - Reduced shadow bias and made the light more vertical to ensure shadows are clearly visible on all surfaces.
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