summaryrefslogtreecommitdiff
path: root/src/gpu/shader.wgsl
diff options
context:
space:
mode:
authorskal <pascal.massimino@gmail.com>2026-01-28 10:42:11 +0100
committerskal <pascal.massimino@gmail.com>2026-01-28 10:42:11 +0100
commit8c8d9f3b990bba855db38462f163488a857e8c1c (patch)
tree07c5f8f692095c69917dbeb39d23d90c905fcdf2 /src/gpu/shader.wgsl
parent4381a4d0a1eec22dfd16cd28591df0cfcbf81a9f (diff)
feat(build): Finalize production assembly pipeline
This commit ensures the 'final' assembly target is robust and works across all build configurations. - Updated CMakeLists.txt to always include the asset_packer tool and use generator expressions for its path. - Refactored main.cc to use the new drum assets and removed debug prints. - The 'make final' command now correctly re-generates all assets and performs binary crunching.
Diffstat (limited to 'src/gpu/shader.wgsl')
0 files changed, 0 insertions, 0 deletions