diff options
| author | skal <pascal.massimino@gmail.com> | 2026-03-05 22:55:56 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-03-05 22:55:56 +0100 |
| commit | 34afbd6ca21d2b960573d787e6eae46fa86b200e (patch) | |
| tree | 08450aeff4c67fb300428e705910265e6cd59943 /src/gpu/sequence.h | |
| parent | 35c9ebb0a7ce0e726f631a2b04bb26098926cfab (diff) | |
style: run clang-format to adhere to coding style
Diffstat (limited to 'src/gpu/sequence.h')
| -rw-r--r-- | src/gpu/sequence.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gpu/sequence.h b/src/gpu/sequence.h index 2ad0a8f..a515d1f 100644 --- a/src/gpu/sequence.h +++ b/src/gpu/sequence.h @@ -15,7 +15,7 @@ class Effect; enum class NodeType { - U8X4_NORM, // RGBAu8 (default Source/Sink) + U8X4_NORM, // RGBAu8 (default Source/Sink) F32X4, F16X8, DEPTH24, @@ -38,7 +38,7 @@ struct UniformsSequenceParams { float beat_time; // Musical beats float beat_phase; // Fractional beat 0.0-1.0 float audio_intensity; - float noise; // Random value [0..1] + float noise; // Random value [0..1] }; static_assert(sizeof(UniformsSequenceParams) == 32, "UniformsSequenceParams must be 32 bytes for WGSL alignment"); |
