summaryrefslogtreecommitdiff
path: root/src/gpu/post_process_helper.cc
diff options
context:
space:
mode:
authorskal <pascal.massimino@gmail.com>2026-02-16 15:20:39 +0100
committerskal <pascal.massimino@gmail.com>2026-02-16 15:20:39 +0100
commit1c9bc4abd5ab90a61e3485fe30ff3c6f9b4b319c (patch)
treeae97a9712411eedc1fee98c134fc54e53de8b047 /src/gpu/post_process_helper.cc
parent80d395b8bc0c37778401eb771094c25db7a1b8a4 (diff)
refactor(headless): convert nullptr checks to strippable macros
Added HEADLESS_RETURN_IF_NULL/HEADLESS_RETURN_VAL_IF_NULL macros that compile to no-ops in STRIP_ALL/FINAL_STRIP modes. Files updated: - fatal_error.h: New headless check macros - sequence.cc: NodeRegistry::create_texture - post_process_helper.cc: Pipeline creation functions - sampler_cache.h: SamplerCache::get_or_create - bind_group_builder.h: Layout/group builders - pipeline_builder.h: Shader and pipeline builders - All effect constructors (7 files) Headless tests passing. STRIP_ALL builds will have zero overhead. Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/gpu/post_process_helper.cc')
-rw-r--r--src/gpu/post_process_helper.cc20
1 files changed, 8 insertions, 12 deletions
diff --git a/src/gpu/post_process_helper.cc b/src/gpu/post_process_helper.cc
index 6026f6e..281fde6 100644
--- a/src/gpu/post_process_helper.cc
+++ b/src/gpu/post_process_helper.cc
@@ -8,16 +8,15 @@
#include "gpu/pipeline_builder.h"
#include "gpu/sampler_cache.h"
#include "gpu/shader_composer.h"
+#include "util/fatal_error.h"
#include <cstring>
// Helper to create a standard post-processing pipeline
WGPURenderPipeline create_post_process_pipeline(WGPUDevice device,
WGPUTextureFormat format,
const char* shader_code) {
- // Headless mode: skip pipeline creation
- if (device == nullptr) {
- return nullptr;
- }
+ // Headless mode: skip pipeline creation (compiled out in STRIP_ALL)
+ HEADLESS_RETURN_VAL_IF_NULL(device, nullptr);
WGPUBindGroupLayout bgl =
BindGroupLayoutBuilder()
@@ -45,10 +44,8 @@ WGPURenderPipeline create_post_process_pipeline(WGPUDevice device,
WGPURenderPipeline create_post_process_pipeline_simple(WGPUDevice device,
WGPUTextureFormat format,
const char* shader_code) {
- // Headless mode: skip pipeline creation
- if (device == nullptr) {
- return nullptr;
- }
+ // Headless mode: skip pipeline creation (compiled out in STRIP_ALL)
+ HEADLESS_RETURN_VAL_IF_NULL(device, nullptr);
WGPUBindGroupLayout bgl =
BindGroupLayoutBuilder()
@@ -77,10 +74,9 @@ static GpuBuffer g_dummy_buffer = {nullptr, 0};
void pp_update_bind_group(WGPUDevice device, WGPURenderPipeline pipeline,
WGPUBindGroup* bind_group, WGPUTextureView input_view,
GpuBuffer uniforms, GpuBuffer effect_params) {
- // Headless mode: skip bind group creation
- if (device == nullptr || pipeline == nullptr) {
- return;
- }
+ // Headless mode: skip bind group creation (compiled out in STRIP_ALL)
+ HEADLESS_RETURN_IF_NULL(device);
+ HEADLESS_RETURN_IF_NULL(pipeline);
if (!g_dummy_buffer.buffer) {
g_dummy_buffer = gpu_create_buffer(device, 32, WGPUBufferUsage_Uniform);