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authorskal <pascal.massimino@gmail.com>2026-02-08 07:40:29 +0100
committerskal <pascal.massimino@gmail.com>2026-02-08 07:40:29 +0100
commitc9195f997f3e797f03ab90464e4158717198a167 (patch)
tree331304f42870246efdc64cc97ad42de59444ef3a /src/gpu/gpu.h
parentb8e6929cafa41681f0b27ac104c9cf1d4e510837 (diff)
style: Apply clang-format to all source files
Diffstat (limited to 'src/gpu/gpu.h')
-rw-r--r--src/gpu/gpu.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gpu/gpu.h b/src/gpu/gpu.h
index c4d1993..36ee662 100644
--- a/src/gpu/gpu.h
+++ b/src/gpu/gpu.h
@@ -7,7 +7,7 @@
#include "platform/platform.h"
struct PlatformState; // Forward declaration
-class Effect; // Forward declaration
+class Effect; // Forward declaration
// GPU context bundling device, queue, and surface format
struct GpuContext {
@@ -44,7 +44,8 @@ void gpu_draw(float audio_peak, float aspect_ratio, float time, float beat);
void gpu_resize(int width, int height);
#if !defined(STRIP_ALL)
void gpu_simulate_until(float time);
-void gpu_add_custom_effect(Effect* effect, float start_time, float end_time, int priority);
+void gpu_add_custom_effect(Effect* effect, float start_time, float end_time,
+ int priority);
// Get GPU context for custom effects (debug builds only)
const GpuContext* gpu_get_context();