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| author | skal <pascal.massimino@gmail.com> | 2026-02-08 07:40:29 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-08 07:40:29 +0100 |
| commit | c9195f997f3e797f03ab90464e4158717198a167 (patch) | |
| tree | 331304f42870246efdc64cc97ad42de59444ef3a /src/gpu/gpu.h | |
| parent | b8e6929cafa41681f0b27ac104c9cf1d4e510837 (diff) | |
style: Apply clang-format to all source files
Diffstat (limited to 'src/gpu/gpu.h')
| -rw-r--r-- | src/gpu/gpu.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/gpu/gpu.h b/src/gpu/gpu.h index c4d1993..36ee662 100644 --- a/src/gpu/gpu.h +++ b/src/gpu/gpu.h @@ -7,7 +7,7 @@ #include "platform/platform.h" struct PlatformState; // Forward declaration -class Effect; // Forward declaration +class Effect; // Forward declaration // GPU context bundling device, queue, and surface format struct GpuContext { @@ -44,7 +44,8 @@ void gpu_draw(float audio_peak, float aspect_ratio, float time, float beat); void gpu_resize(int width, int height); #if !defined(STRIP_ALL) void gpu_simulate_until(float time); -void gpu_add_custom_effect(Effect* effect, float start_time, float end_time, int priority); +void gpu_add_custom_effect(Effect* effect, float start_time, float end_time, + int priority); // Get GPU context for custom effects (debug builds only) const GpuContext* gpu_get_context(); |
