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| author | skal <pascal.massimino@gmail.com> | 2026-02-14 14:03:58 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-14 14:03:58 +0100 |
| commit | 61ced8aa1946cc32de4328cc75b5faf6b77723be (patch) | |
| tree | 142bad05c24362d7051e80acabaddd6bac2bb753 /src/gpu/gpu.h | |
| parent | 197a03c24baba3acc35327e0e126ec49754f9945 (diff) | |
Refactor: add gpu_create_texture_view_2d helper
Reduces WGPUTextureViewDescriptor boilerplate from 5-7 lines to 1-2.
Helper supports optional mip_levels parameter (defaults to 1).
Updated 17 call sites across gpu/, tests/, and tools/.
Net: -82 lines. All tests passing (34/34).
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/gpu/gpu.h')
| -rw-r--r-- | src/gpu/gpu.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gpu/gpu.h b/src/gpu/gpu.h index b52d6ab..74e0eb7 100644 --- a/src/gpu/gpu.h +++ b/src/gpu/gpu.h @@ -99,6 +99,9 @@ TextureWithView gpu_create_storage_texture_2d(WGPUDevice device, uint32_t width, WGPUTextureFormat format); WGPUTextureView gpu_create_mip_view(WGPUTexture texture, WGPUTextureFormat format, uint32_t mip_level); +WGPUTextureView gpu_create_texture_view_2d(WGPUTexture texture, + WGPUTextureFormat format, + uint32_t mip_levels = 1); ComputePass gpu_create_compute_pass(WGPUDevice device, const char* shader_code, ResourceBinding* bindings, int num_bindings); |
