diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-16 14:32:59 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-16 14:32:59 +0100 |
| commit | b2ede3f0680edc894a54e28374cb87ab2690afa2 (patch) | |
| tree | 69e0a8c04eb29be953b037eb98e0a9ac0f1b417a /src/gpu/gpu.cc | |
| parent | 0fd3c982247d05bacbd67db08c865ec67602437f (diff) | |
refactor: remove v2 versioning artifacts, establish Sequence as canonical system
Complete v1→v2 migration cleanup: rename 29 files (sequence_v2→sequence, effect_v2→effect, 14 effect files, 8 shaders, compiler, docs), update all class names and references across 54 files. Archive v1 timeline. System now uses standard naming with all versioning removed. 30/34 tests passing.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/gpu/gpu.cc')
| -rw-r--r-- | src/gpu/gpu.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/gpu.cc b/src/gpu/gpu.cc index 647833c..805e555 100644 --- a/src/gpu/gpu.cc +++ b/src/gpu/gpu.cc @@ -3,7 +3,7 @@ // Driven by audio peaks for synchronized visual effects. #include "gpu.h" -#include "generated/timeline_v2.h" +#include "generated/timeline.h" #include "gpu/shader_composer.h" #include "gpu/shaders.h" #include "platform/platform.h" |
