diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-15 09:24:39 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-15 09:24:39 +0100 |
| commit | 24ebf83d69861d7e726d5836b198a307702f6d61 (patch) | |
| tree | 8362dbc3d0275d02db996bd3e0bc66223f6fe507 /src/gpu/gpu.cc | |
| parent | e94ff513689c6477e9c756f58370e4f3490dd675 (diff) | |
feat(gpu): add shader labels for better error identification
Add descriptive labels to shader modules (render_shader, compute_shader)
to make shader compilation errors easier to identify in wgpu-native output.
Note: wgpu-native already reports detailed shader errors via device error
callback - look for "In wgpuDeviceCreateShaderModule" in error output.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/gpu/gpu.cc')
| -rw-r--r-- | src/gpu/gpu.cc | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gpu/gpu.cc b/src/gpu/gpu.cc index 6d2c7d5..ce234fa 100644 --- a/src/gpu/gpu.cc +++ b/src/gpu/gpu.cc @@ -138,10 +138,12 @@ RenderPass gpu_create_render_pass(WGPUDevice device, WGPUTextureFormat format, wgsl_src.chain.sType = WGPUSType_ShaderSourceWGSL; wgsl_src.code = str_view(composed_shader.c_str()); WGPUShaderModuleDescriptor shader_desc = {}; + shader_desc.label = label_view("render_shader"); shader_desc.nextInChain = &wgsl_src.chain; WGPUShaderModule shader_module = wgpuDeviceCreateShaderModule(device, &shader_desc); + // Create Bind Group Layout & Bind Group std::vector<WGPUBindGroupLayoutEntry> bgl_entries; std::vector<WGPUBindGroupEntry> bg_entries; @@ -241,6 +243,7 @@ ComputePass gpu_create_compute_pass(WGPUDevice device, const char* shader_code, wgsl_src.chain.sType = WGPUSType_ShaderSourceWGSL; wgsl_src.code = str_view(composed_shader.c_str()); WGPUShaderModuleDescriptor shader_desc = {}; + shader_desc.label = label_view("compute_shader"); shader_desc.nextInChain = &wgsl_src.chain; WGPUShaderModule shader_module = wgpuDeviceCreateShaderModule(device, &shader_desc); |
