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| author | skal <pascal.massimino@gmail.com> | 2026-02-07 17:14:37 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-07 17:14:37 +0100 |
| commit | 8c9815a210f457baafec36724d0d26e61bde52e4 (patch) | |
| tree | 2c269243243a7ccc1d580bc90b434013425de448 /src/gpu/effects/passthrough_effect.cc | |
| parent | bd939acdf750181ef0e1a612b445da4c15077c85 (diff) | |
refactor: Store const GpuContext& in Effect base class
- Changed Effect to store ctx_ reference instead of device_/queue_/format_
- Updated all 19 effect implementations to access ctx_.device/queue/format
- Simplified Effect constructor: ctx_(ctx) vs device_(ctx.device), queue_(ctx.queue), format_(ctx.format)
- All 28 tests pass, all targets build successfully
Diffstat (limited to 'src/gpu/effects/passthrough_effect.cc')
| -rw-r--r-- | src/gpu/effects/passthrough_effect.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gpu/effects/passthrough_effect.cc b/src/gpu/effects/passthrough_effect.cc index 203f912..1aebb28 100644 --- a/src/gpu/effects/passthrough_effect.cc +++ b/src/gpu/effects/passthrough_effect.cc @@ -8,15 +8,15 @@ PassthroughEffect::PassthroughEffect(const GpuContext& ctx) : PostProcessEffect(ctx) { uniforms_ = - gpu_create_buffer(device_, sizeof(float) * 6, + gpu_create_buffer(ctx_.device, sizeof(float) * 6, WGPUBufferUsage_Uniform | WGPUBufferUsage_CopyDst); pipeline_ = - create_post_process_pipeline(device_, format_, passthrough_shader_wgsl); + create_post_process_pipeline(ctx_.device, ctx_.format, passthrough_shader_wgsl); } void PassthroughEffect::update_bind_group(WGPUTextureView input_view) { struct { float t, b, i, a, w, h; } u = {0, 0, 0, 0, (float)width_, (float)height_}; - wgpuQueueWriteBuffer(queue_, uniforms_.buffer, 0, &u, sizeof(u)); - pp_update_bind_group(device_, pipeline_, &bind_group_, input_view, uniforms_); + wgpuQueueWriteBuffer(ctx_.queue, uniforms_.buffer, 0, &u, sizeof(u)); + pp_update_bind_group(ctx_.device, pipeline_, &bind_group_, input_view, uniforms_); } |
