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| author | skal <pascal.massimino@gmail.com> | 2026-02-09 11:39:54 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-09 11:39:54 +0100 |
| commit | d48aac685ecd47a80e0752011a1d78bc86094947 (patch) | |
| tree | 8b36b3c4a212e05aeae91c560346a73f0e7987b6 /src/gpu/effects/fade_effect.h | |
| parent | fd19130b3360d17b44247ec26533b20e051b7f8c (diff) | |
Refactor Effect class to centralize common uniforms management
Moved to Effect base class. Updated all subclasses to use the base member, removing redundant declarations and initializations. Cleaned up by removing redundant class definitions and including specific headers. Fixed a typo in DistortEffect constructor.
Diffstat (limited to 'src/gpu/effects/fade_effect.h')
| -rw-r--r-- | src/gpu/effects/fade_effect.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gpu/effects/fade_effect.h b/src/gpu/effects/fade_effect.h index 2e5a6a0..178c360 100644 --- a/src/gpu/effects/fade_effect.h +++ b/src/gpu/effects/fade_effect.h @@ -16,6 +16,5 @@ class FadeEffect : public PostProcessEffect { void update_bind_group(WGPUTextureView input_view) override; private: - UniformBuffer<CommonPostProcessUniforms> common_uniforms_; GpuBuffer params_buffer_; }; |
