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authorskal <pascal.massimino@gmail.com>2026-03-05 22:55:56 +0100
committerskal <pascal.massimino@gmail.com>2026-03-05 22:55:56 +0100
commit34afbd6ca21d2b960573d787e6eae46fa86b200e (patch)
tree08450aeff4c67fb300428e705910265e6cd59943 /src/gpu/effect.h
parent35c9ebb0a7ce0e726f631a2b04bb26098926cfab (diff)
style: run clang-format to adhere to coding style
Diffstat (limited to 'src/gpu/effect.h')
-rw-r--r--src/gpu/effect.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gpu/effect.h b/src/gpu/effect.h
index bfd5743..8055783 100644
--- a/src/gpu/effect.h
+++ b/src/gpu/effect.h
@@ -54,7 +54,8 @@ class Effect {
int height_ = 720;
// Common resources (initialized automatically in base class)
- UniformBuffer<UniformsSequenceParams> uniforms_buffer_; // Auto-updated in dispatch_render()
+ UniformBuffer<UniformsSequenceParams>
+ uniforms_buffer_; // Auto-updated in dispatch_render()
Sampler sampler_;
Texture dummy_texture_;
TextureView dummy_texture_view_;
@@ -65,7 +66,8 @@ class Effect {
// Helper: Create nearest sampler (call in subclass constructor if needed)
void create_nearest_sampler();
- // Helper: Create dummy texture for scene effects (call in subclass constructor if needed)
+ // Helper: Create dummy texture for scene effects (call in subclass
+ // constructor if needed)
void create_dummy_scene_texture();
private: