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| author | skal <pascal.massimino@gmail.com> | 2026-02-16 14:32:59 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-16 14:32:59 +0100 |
| commit | b2ede3f0680edc894a54e28374cb87ab2690afa2 (patch) | |
| tree | 69e0a8c04eb29be953b037eb98e0a9ac0f1b417a /src/gpu/demo_effects.h | |
| parent | 0fd3c982247d05bacbd67db08c865ec67602437f (diff) | |
refactor: remove v2 versioning artifacts, establish Sequence as canonical system
Complete v1→v2 migration cleanup: rename 29 files (sequence_v2→sequence, effect_v2→effect, 14 effect files, 8 shaders, compiler, docs), update all class names and references across 54 files. Archive v1 timeline. System now uses standard naming with all versioning removed. 30/34 tests passing.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/gpu/demo_effects.h')
| -rw-r--r-- | src/gpu/demo_effects.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/gpu/demo_effects.h b/src/gpu/demo_effects.h index beccd46..b837ffe 100644 --- a/src/gpu/demo_effects.h +++ b/src/gpu/demo_effects.h @@ -9,21 +9,21 @@ #include "3d/scene.h" // Base effect classes (v2) -#include "gpu/effect_v2.h" +#include "gpu/effect.h" #include "gpu/post_process_helper.h" -#include "gpu/sequence_v2.h" +#include "gpu/sequence.h" #include "gpu/shaders.h" #include "gpu/texture_manager.h" #include "gpu/uniform_helper.h" // Individual Effect Headers (v2) -#include "effects/gaussian_blur_effect_v2.h" -#include "effects/heptagon_effect_v2.h" -#include "effects/hybrid3_d_effect_v2.h" -#include "effects/particles_effect_v2.h" -#include "effects/passthrough_effect_v2.h" -#include "effects/placeholder_effect_v2.h" -#include "effects/rotating_cube_effect_v2.h" +#include "effects/gaussian_blur_effect.h" +#include "effects/heptagon_effect.h" +#include "effects/hybrid3_d_effect.h" +#include "effects/particles_effect.h" +#include "effects/passthrough_effect.h" +#include "effects/placeholder_effect.h" +#include "effects/rotating_cube_effect.h" // TODO: Port CNN effects to v2 // #include "../../cnn_v1/src/cnn_v1_effect.h" // #include "../../cnn_v2/src/cnn_v2_effect.h" @@ -31,7 +31,7 @@ #include <memory> // Auto-generated functions from sequence compiler v2 -// See generated/timeline_v2.h for: +// See generated/timeline.h for: // - InitializeV2Sequences() // - GetActiveV2Sequence() // - RenderV2Timeline() |
