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authorskal <pascal.massimino@gmail.com>2026-02-16 14:32:59 +0100
committerskal <pascal.massimino@gmail.com>2026-02-16 14:32:59 +0100
commitb2ede3f0680edc894a54e28374cb87ab2690afa2 (patch)
tree69e0a8c04eb29be953b037eb98e0a9ac0f1b417a /src/gpu/demo_effects.h
parent0fd3c982247d05bacbd67db08c865ec67602437f (diff)
refactor: remove v2 versioning artifacts, establish Sequence as canonical system
Complete v1→v2 migration cleanup: rename 29 files (sequence_v2→sequence, effect_v2→effect, 14 effect files, 8 shaders, compiler, docs), update all class names and references across 54 files. Archive v1 timeline. System now uses standard naming with all versioning removed. 30/34 tests passing. Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/gpu/demo_effects.h')
-rw-r--r--src/gpu/demo_effects.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/gpu/demo_effects.h b/src/gpu/demo_effects.h
index beccd46..b837ffe 100644
--- a/src/gpu/demo_effects.h
+++ b/src/gpu/demo_effects.h
@@ -9,21 +9,21 @@
#include "3d/scene.h"
// Base effect classes (v2)
-#include "gpu/effect_v2.h"
+#include "gpu/effect.h"
#include "gpu/post_process_helper.h"
-#include "gpu/sequence_v2.h"
+#include "gpu/sequence.h"
#include "gpu/shaders.h"
#include "gpu/texture_manager.h"
#include "gpu/uniform_helper.h"
// Individual Effect Headers (v2)
-#include "effects/gaussian_blur_effect_v2.h"
-#include "effects/heptagon_effect_v2.h"
-#include "effects/hybrid3_d_effect_v2.h"
-#include "effects/particles_effect_v2.h"
-#include "effects/passthrough_effect_v2.h"
-#include "effects/placeholder_effect_v2.h"
-#include "effects/rotating_cube_effect_v2.h"
+#include "effects/gaussian_blur_effect.h"
+#include "effects/heptagon_effect.h"
+#include "effects/hybrid3_d_effect.h"
+#include "effects/particles_effect.h"
+#include "effects/passthrough_effect.h"
+#include "effects/placeholder_effect.h"
+#include "effects/rotating_cube_effect.h"
// TODO: Port CNN effects to v2
// #include "../../cnn_v1/src/cnn_v1_effect.h"
// #include "../../cnn_v2/src/cnn_v2_effect.h"
@@ -31,7 +31,7 @@
#include <memory>
// Auto-generated functions from sequence compiler v2
-// See generated/timeline_v2.h for:
+// See generated/timeline.h for:
// - InitializeV2Sequences()
// - GetActiveV2Sequence()
// - RenderV2Timeline()