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| author | skal <pascal.massimino@gmail.com> | 2026-02-16 15:15:40 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-16 15:15:40 +0100 |
| commit | 42de5c4e5aeb486b4afb5b73bcb6a9d5ba567cbd (patch) | |
| tree | db7febab2d795343cb7b9925b47d78ea911da303 /src/gpu/bind_group_builder.h | |
| parent | ce2f70d30094cad87606f480a317328d60595bdc (diff) | |
fix(headless): add nullptr checks for GPU resource creation
- NodeRegistry::create_texture: skip texture creation when device is nullptr
- Post-process helpers: skip pipeline/bind group creation in headless mode
- SamplerCache: return nullptr for headless mode
- BindGroupLayoutBuilder/BindGroupBuilder: skip creation with null device
- RenderPipelineBuilder: skip shader module and pipeline creation in headless
- PlaceholderEffect: skip sampler creation in headless mode
- RotatingCubeEffect: early return in constructor for headless mode
WIP: Some effects (GaussianBlur, etc.) still need headless checks
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/gpu/bind_group_builder.h')
| -rw-r--r-- | src/gpu/bind_group_builder.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gpu/bind_group_builder.h b/src/gpu/bind_group_builder.h index 55b7291..3b25ba9 100644 --- a/src/gpu/bind_group_builder.h +++ b/src/gpu/bind_group_builder.h @@ -93,6 +93,10 @@ class BindGroupLayoutBuilder { } WGPUBindGroupLayout build(WGPUDevice device) { + // Headless mode: skip bind group layout creation + if (device == nullptr) { + return nullptr; + } WGPUBindGroupLayoutDescriptor desc{}; desc.entryCount = entries_.size(); desc.entries = entries_.data(); @@ -130,6 +134,10 @@ class BindGroupBuilder { } WGPUBindGroup build(WGPUDevice device, WGPUBindGroupLayout layout) { + // Headless mode: skip bind group creation + if (device == nullptr) { + return nullptr; + } WGPUBindGroupDescriptor desc{}; desc.layout = layout; desc.entryCount = entries_.size(); |
