diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-07 09:13:36 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-07 09:13:36 +0100 |
| commit | 1aa0eadbe9e0d7581d8c64f896efae544e2e2e0a (patch) | |
| tree | 40f7a47cf1aed3d944bf5bfb46b7d9f6f3aa72c2 /src/generated/test_demo_assets.h | |
| parent | da8cb1cd5a7a952283c2d131014ad0f960efcf85 (diff) | |
test: Add platform test coverage (test_platform.cc)
Created comprehensive test suite for platform windowing abstraction:
Tests implemented:
- String view helpers (Win32 vs native WebGPU API)
- PlatformState default initialization
- platform_get_time() with GLFW context
- Platform lifecycle (init, poll, shutdown)
- Fullscreen toggle state tracking
Coverage impact: platform.cc 0% → ~70% (7 functions tested)
Files:
- src/tests/test_platform.cc (new, 180 lines)
- CMakeLists.txt (added test_platform target)
- PLATFORM_ANALYSIS.md (detailed analysis report)
All tests pass on macOS with GLFW windowing.
Related: Side quest to improve platform code coverage
Diffstat (limited to 'src/generated/test_demo_assets.h')
| -rw-r--r-- | src/generated/test_demo_assets.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/generated/test_demo_assets.h b/src/generated/test_demo_assets.h new file mode 100644 index 0000000..d47bdac --- /dev/null +++ b/src/generated/test_demo_assets.h @@ -0,0 +1,16 @@ +// This file is auto-generated by asset_packer.cc. Do not edit. + +#pragma once +#include <cstdint> + +enum class AssetId : uint16_t { + ASSET_KICK_1 = 0, + ASSET_SNARE_1 = 1, + ASSET_CRASH_1 = 2, + ASSET_LAST_ID = 3, +}; +#include "util/asset_manager.h" + +// Accessors to avoid static initialization order issues +const struct AssetRecord* GetAssetRecordTable(); +size_t GetAssetCount(); |
