diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-06 02:16:32 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-06 02:16:32 +0100 |
| commit | 32a6d4f516b2ff45e25ddc7870e5400c2973fb9a (patch) | |
| tree | 8c805e1c868b60981c7c00473eee13db11a0d7ee /src/generated/test_assets.h | |
| parent | 75bdd2f8c17169422d175ed2d9dfceb9acb0fe77 (diff) | |
Removed obsolete scene_query.wgsl (replaced by variants). Updated TODO.md. Committed generated asset files reflecting new shader snippets.
Diffstat (limited to 'src/generated/test_assets.h')
| -rw-r--r-- | src/generated/test_assets.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/generated/test_assets.h b/src/generated/test_assets.h index 7b66e75..f5ba129 100644 --- a/src/generated/test_assets.h +++ b/src/generated/test_assets.h @@ -9,9 +9,10 @@ enum class AssetId : uint16_t { ASSET_SHADER_SNIPPET_A = 2, ASSET_SHADER_SNIPPET_B = 3, ASSET_PROC_NOISE_256 = 4, - ASSET_PROC_UNKNOWN = 5, - ASSET_PROC_FAIL = 6, - ASSET_LAST_ID = 7, + ASSET_TEST_IMAGE = 5, + ASSET_PROC_UNKNOWN = 6, + ASSET_PROC_FAIL = 7, + ASSET_LAST_ID = 8, }; #include "util/asset_manager.h" |
