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| author | skal <pascal.massimino@gmail.com> | 2026-03-22 16:21:25 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-03-22 16:21:25 +0100 |
| commit | 159ca2ca19345515cdfebed9fd88646730492cd2 (patch) | |
| tree | 75f350e4e89003b914e0645e47118f88992d66c0 /src/effects/shaders.cc | |
| parent | c8d5c02bae82e506f6bb507c9ed07aeba3a1bb87 (diff) | |
feat(cnn_v3): add G-buffer visualizer + web sample loader (Phase 7)
C++ GBufViewEffect: renders all 20 feature channels from feat_tex0/feat_tex1
in a 4×5 tiled grid. Custom BGL with WGPUTextureSampleType_Uint; bind group
rebuilt per frame via wgpuRenderPipelineGetBindGroupLayout.
Web tool: "Load sample directory" button — webkitdirectory picker, FULL_PACK_SHADER
compute (matches gbuf_pack.wgsl packing), runFromFeat() skips photo-pack step,
computePSNR() readback + comparison vs target.png side-by-side.
36/36 tests pass. Docs updated: HOWTO.md §9, README, PROJECT_CONTEXT, TODO,
COMPLETED.
handoff(Gemini): CNN v3 Phase 7 done. Next: run train_cnn_v3.py (see HOWTO §3).
Diffstat (limited to 'src/effects/shaders.cc')
| -rw-r--r-- | src/effects/shaders.cc | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/effects/shaders.cc b/src/effects/shaders.cc index f64e135..37b7d09 100644 --- a/src/effects/shaders.cc +++ b/src/effects/shaders.cc @@ -117,6 +117,7 @@ const char* ntsc_rgb_shader_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_NTSC_RGB); const char* ntsc_yiq_shader_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_NTSC_YIQ); const char* gbuf_raster_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_GBUF_RASTER); const char* gbuf_pack_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_GBUF_PACK); +const char* gbuf_view_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_GBUF_VIEW); const char* cnn_v3_enc0_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_CNN_V3_ENC0); const char* cnn_v3_enc1_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_CNN_V3_ENC1); const char* cnn_v3_bottleneck_wgsl = SafeGetAsset(AssetId::ASSET_SHADER_CNN_V3_BOTTLENECK); |
