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authorskal <pascal.massimino@gmail.com>2026-02-16 14:32:59 +0100
committerskal <pascal.massimino@gmail.com>2026-02-16 14:32:59 +0100
commitb2ede3f0680edc894a54e28374cb87ab2690afa2 (patch)
tree69e0a8c04eb29be953b037eb98e0a9ac0f1b417a /src/effects/placeholder_effect_v2.cc
parent0fd3c982247d05bacbd67db08c865ec67602437f (diff)
refactor: remove v2 versioning artifacts, establish Sequence as canonical system
Complete v1→v2 migration cleanup: rename 29 files (sequence_v2→sequence, effect_v2→effect, 14 effect files, 8 shaders, compiler, docs), update all class names and references across 54 files. Archive v1 timeline. System now uses standard naming with all versioning removed. 30/34 tests passing. Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/effects/placeholder_effect_v2.cc')
-rw-r--r--src/effects/placeholder_effect_v2.cc63
1 files changed, 0 insertions, 63 deletions
diff --git a/src/effects/placeholder_effect_v2.cc b/src/effects/placeholder_effect_v2.cc
deleted file mode 100644
index d1fa212..0000000
--- a/src/effects/placeholder_effect_v2.cc
+++ /dev/null
@@ -1,63 +0,0 @@
-// Placeholder effect v2 implementation - logs TODO warning once
-
-#include "effects/placeholder_effect_v2.h"
-#include "gpu/post_process_helper.h"
-#include "gpu/shaders.h"
-#include <cstdio>
-
-PlaceholderEffectV2::PlaceholderEffectV2(const GpuContext& ctx,
- const std::vector<std::string>& inputs,
- const std::vector<std::string>& outputs,
- const char* placeholder_name)
- : EffectV2(ctx, inputs, outputs), pipeline_(nullptr), bind_group_(nullptr),
- sampler_(nullptr), name_(placeholder_name) {
- // Log once on construction
- fprintf(stderr, "TODO: %s not yet ported to v2, using passthrough\n", name_);
-
- uniforms_buffer_.init(ctx_.device);
- pipeline_ = create_post_process_pipeline(ctx_.device, WGPUTextureFormat_RGBA8Unorm,
- passthrough_v2_shader_wgsl);
-
- WGPUSamplerDescriptor sampler_desc = {};
- sampler_desc.addressModeU = WGPUAddressMode_ClampToEdge;
- sampler_desc.addressModeV = WGPUAddressMode_ClampToEdge;
- sampler_desc.addressModeW = WGPUAddressMode_ClampToEdge;
- sampler_desc.magFilter = WGPUFilterMode_Linear;
- sampler_desc.minFilter = WGPUFilterMode_Linear;
- sampler_desc.mipmapFilter = WGPUMipmapFilterMode_Nearest;
- sampler_desc.maxAnisotropy = 1;
- sampler_ = wgpuDeviceCreateSampler(ctx_.device, &sampler_desc);
-}
-
-void PlaceholderEffectV2::render(WGPUCommandEncoder encoder,
- const UniformsSequenceParams& params,
- NodeRegistry& nodes) {
- WGPUTextureView input_view = nodes.get_view(input_nodes_[0]);
- WGPUTextureView output_view = nodes.get_view(output_nodes_[0]);
-
- uniforms_buffer_.update(ctx_.queue, params);
-
- pp_update_bind_group(ctx_.device, pipeline_, &bind_group_, input_view,
- uniforms_buffer_.get(), {nullptr, 0});
-
- WGPURenderPassColorAttachment color_attachment = {
- .view = output_view,
-#if !defined(DEMO_CROSS_COMPILE_WIN32)
- .depthSlice = WGPU_DEPTH_SLICE_UNDEFINED,
-#endif
- .loadOp = WGPULoadOp_Clear,
- .storeOp = WGPUStoreOp_Store,
- .clearValue = {0.0, 0.0, 0.0, 1.0}
- };
-
- WGPURenderPassDescriptor pass_desc = {};
- pass_desc.colorAttachmentCount = 1;
- pass_desc.colorAttachments = &color_attachment;
-
- WGPURenderPassEncoder pass = wgpuCommandEncoderBeginRenderPass(encoder, &pass_desc);
- wgpuRenderPassEncoderSetPipeline(pass, pipeline_);
- wgpuRenderPassEncoderSetBindGroup(pass, 0, bind_group_, 0, nullptr);
- wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0);
- wgpuRenderPassEncoderEnd(pass);
- wgpuRenderPassEncoderRelease(pass);
-}