diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-16 14:32:59 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-16 14:32:59 +0100 |
| commit | b2ede3f0680edc894a54e28374cb87ab2690afa2 (patch) | |
| tree | 69e0a8c04eb29be953b037eb98e0a9ac0f1b417a /src/effects/placeholder_effect_v2.cc | |
| parent | 0fd3c982247d05bacbd67db08c865ec67602437f (diff) | |
refactor: remove v2 versioning artifacts, establish Sequence as canonical system
Complete v1→v2 migration cleanup: rename 29 files (sequence_v2→sequence, effect_v2→effect, 14 effect files, 8 shaders, compiler, docs), update all class names and references across 54 files. Archive v1 timeline. System now uses standard naming with all versioning removed. 30/34 tests passing.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/effects/placeholder_effect_v2.cc')
| -rw-r--r-- | src/effects/placeholder_effect_v2.cc | 63 |
1 files changed, 0 insertions, 63 deletions
diff --git a/src/effects/placeholder_effect_v2.cc b/src/effects/placeholder_effect_v2.cc deleted file mode 100644 index d1fa212..0000000 --- a/src/effects/placeholder_effect_v2.cc +++ /dev/null @@ -1,63 +0,0 @@ -// Placeholder effect v2 implementation - logs TODO warning once - -#include "effects/placeholder_effect_v2.h" -#include "gpu/post_process_helper.h" -#include "gpu/shaders.h" -#include <cstdio> - -PlaceholderEffectV2::PlaceholderEffectV2(const GpuContext& ctx, - const std::vector<std::string>& inputs, - const std::vector<std::string>& outputs, - const char* placeholder_name) - : EffectV2(ctx, inputs, outputs), pipeline_(nullptr), bind_group_(nullptr), - sampler_(nullptr), name_(placeholder_name) { - // Log once on construction - fprintf(stderr, "TODO: %s not yet ported to v2, using passthrough\n", name_); - - uniforms_buffer_.init(ctx_.device); - pipeline_ = create_post_process_pipeline(ctx_.device, WGPUTextureFormat_RGBA8Unorm, - passthrough_v2_shader_wgsl); - - WGPUSamplerDescriptor sampler_desc = {}; - sampler_desc.addressModeU = WGPUAddressMode_ClampToEdge; - sampler_desc.addressModeV = WGPUAddressMode_ClampToEdge; - sampler_desc.addressModeW = WGPUAddressMode_ClampToEdge; - sampler_desc.magFilter = WGPUFilterMode_Linear; - sampler_desc.minFilter = WGPUFilterMode_Linear; - sampler_desc.mipmapFilter = WGPUMipmapFilterMode_Nearest; - sampler_desc.maxAnisotropy = 1; - sampler_ = wgpuDeviceCreateSampler(ctx_.device, &sampler_desc); -} - -void PlaceholderEffectV2::render(WGPUCommandEncoder encoder, - const UniformsSequenceParams& params, - NodeRegistry& nodes) { - WGPUTextureView input_view = nodes.get_view(input_nodes_[0]); - WGPUTextureView output_view = nodes.get_view(output_nodes_[0]); - - uniforms_buffer_.update(ctx_.queue, params); - - pp_update_bind_group(ctx_.device, pipeline_, &bind_group_, input_view, - uniforms_buffer_.get(), {nullptr, 0}); - - WGPURenderPassColorAttachment color_attachment = { - .view = output_view, -#if !defined(DEMO_CROSS_COMPILE_WIN32) - .depthSlice = WGPU_DEPTH_SLICE_UNDEFINED, -#endif - .loadOp = WGPULoadOp_Clear, - .storeOp = WGPUStoreOp_Store, - .clearValue = {0.0, 0.0, 0.0, 1.0} - }; - - WGPURenderPassDescriptor pass_desc = {}; - pass_desc.colorAttachmentCount = 1; - pass_desc.colorAttachments = &color_attachment; - - WGPURenderPassEncoder pass = wgpuCommandEncoderBeginRenderPass(encoder, &pass_desc); - wgpuRenderPassEncoderSetPipeline(pass, pipeline_); - wgpuRenderPassEncoderSetBindGroup(pass, 0, bind_group_, 0, nullptr); - wgpuRenderPassEncoderDraw(pass, 3, 1, 0, 0); - wgpuRenderPassEncoderEnd(pass); - wgpuRenderPassEncoderRelease(pass); -} |
