diff options
| author | skal <pascal.massimino@gmail.com> | 2026-03-07 20:03:30 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-03-07 20:03:30 +0100 |
| commit | ad9ee515d162d2aa23b64263e043d45add95615f (patch) | |
| tree | 4e0e2d71d3f8675b3b63901c97a01a070cde53cb /src/effects/ntsc_effect.h | |
| parent | e4851ae9f310b44dab25eb979733281002c8953d (diff) | |
feat(effects): add Ntsc post-process effect with fisheye distortion
WGSL-only WgslEffect implementing barrel/fisheye distortion, RGB chroma
separation, scanlines, per-pixel temporal noise, rolling jitter line,
vignette, and warm NTSC phosphor tint. Applied across all main sequences.
handoff(Gemini): Ntsc effect added; 13 effects total, 35+1 tests expected.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Diffstat (limited to 'src/effects/ntsc_effect.h')
| -rw-r--r-- | src/effects/ntsc_effect.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/effects/ntsc_effect.h b/src/effects/ntsc_effect.h new file mode 100644 index 0000000..d8624ea --- /dev/null +++ b/src/effects/ntsc_effect.h @@ -0,0 +1,12 @@ +// NTSC post-process effect with fisheye distortion +#pragma once +#include "effects/shaders.h" +#include "gpu/wgsl_effect.h" + +struct Ntsc : public WgslEffect { + Ntsc(const GpuContext& ctx, const std::vector<std::string>& inputs, + const std::vector<std::string>& outputs, float start_time, + float end_time) + : WgslEffect(ctx, inputs, outputs, start_time, end_time, + ntsc_shader_wgsl) {} +}; |
