diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-17 08:46:01 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-17 08:46:01 +0100 |
| commit | 7041babc9e5333d01191f3eb80fd711bd26cd4f7 (patch) | |
| tree | ef2dcaa72e36de5e2300c96cf1b731db5021b1a6 /src/effects/hybrid3_d_effect.h | |
| parent | 9876148b3b6dcd4604fac5518d11f097069e8cfa (diff) | |
feat: add time-based effect activation with auto-passthrough
Effects now accept start/end time parameters and automatically passthrough
when inactive. Implements buffer chain integrity via compile-time validation.
- Effect base class: dispatch_render() checks time bounds, auto-passthroughs
1:1 input/output effects outside [start, end] interval
- seq_compiler.py: validates producer/consumer lifespan constraints for
multi-output effects, adds --validate flag, always validates before codegen
- Updated all 9 effect classes and test fixtures to pass start/end times
- check_all.sh: includes timeline validation step
- Tests: 34/34 passing, demo runs successfully
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/effects/hybrid3_d_effect.h')
| -rw-r--r-- | src/effects/hybrid3_d_effect.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/effects/hybrid3_d_effect.h b/src/effects/hybrid3_d_effect.h index 10bee58..e0aa6da 100644 --- a/src/effects/hybrid3_d_effect.h +++ b/src/effects/hybrid3_d_effect.h @@ -12,7 +12,8 @@ class Hybrid3D : public Effect { public: Hybrid3D(const GpuContext& ctx, const std::vector<std::string>& inputs, - const std::vector<std::string>& outputs); + const std::vector<std::string>& outputs, float start_time, + float end_time); ~Hybrid3D() override; void declare_nodes(NodeRegistry& registry) override; |
