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authorskal <pascal.massimino@gmail.com>2026-02-15 18:52:48 +0100
committerskal <pascal.massimino@gmail.com>2026-02-15 18:52:48 +0100
commitd4b67e2f6ab48ab9ec658140be4f1999f604559a (patch)
tree2502b0dc89748f7cfe674d3c177bd1528ce1c231 /src/effects/cnn_effect.h
parent161a59fa50bb92e3664c389fa03b95aefe349b3f (diff)
archive(cnn): move CNN v1 to cnn_v1/ subdirectory
Consolidate CNN v1 (CNNEffect) into dedicated directory: - C++ effect: src/effects → cnn_v1/src/ - Shaders: workspaces/main/shaders/cnn → cnn_v1/shaders/ - Training: training/train_cnn.py → cnn_v1/training/ - Docs: doc/CNN*.md → cnn_v1/docs/ Updated all references: - CMake source list - C++ includes (relative paths: ../../cnn_v1/src/) - Asset paths (../../cnn_v1/shaders/) - Documentation cross-references CNN v1 remains active in timeline. For new work, use CNN v2 with enhanced features (7D static, storage buffer, sigmoid activation). Tests: 34/34 passing (100%)
Diffstat (limited to 'src/effects/cnn_effect.h')
-rw-r--r--src/effects/cnn_effect.h53
1 files changed, 0 insertions, 53 deletions
diff --git a/src/effects/cnn_effect.h b/src/effects/cnn_effect.h
deleted file mode 100644
index cdcd656..0000000
--- a/src/effects/cnn_effect.h
+++ /dev/null
@@ -1,53 +0,0 @@
-// CNN post-processing effect header
-// Multi-layer neural network stylization
-
-#pragma once
-#include "gpu/effect.h"
-#include "gpu/uniform_helper.h"
-
-struct CNNLayerParams {
- int layer_index;
- float blend_amount; // Blend: mix(input, output, blend_amount)
- float _pad[2];
-};
-static_assert(sizeof(CNNLayerParams) == 16);
-
-struct CNNEffectParams {
- int layer_index = 0; // Which layer to render (0-based)
- int total_layers = 1; // Total number of layers in the CNN
- float blend_amount = 1.0f; // Final blend with original input
-};
-
-class CNNEffect : public PostProcessEffect {
- public:
- explicit CNNEffect(const GpuContext& ctx);
- explicit CNNEffect(const GpuContext& ctx, const CNNEffectParams& params);
-
- void init(MainSequence* demo) override;
- void resize(int width, int height) override;
- void render(WGPURenderPassEncoder pass,
- const CommonPostProcessUniforms& uniforms) override;
- void update_bind_group(WGPUTextureView input_view) override;
-
- // Layer 0 needs framebuffer capture for original input
- bool needs_framebuffer_capture() const override {
- return layer_index_ == 0;
- }
-
- void set_beat_modulation(bool enabled, float scale = 1.0f) {
- beat_modulated_ = enabled;
- beat_scale_ = scale;
- }
-
- private:
- int layer_index_;
- int total_layers_;
- float blend_amount_;
- bool beat_modulated_ = false;
- float beat_scale_ = 1.0f;
- WGPUTextureView input_view_;
- WGPUTextureView original_view_;
- UniformBuffer<CNNLayerParams> params_buffer_;
- WGPUBindGroup bind_group_;
- MainSequence* demo_ = nullptr;
-};