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| author | skal <pascal.massimino@gmail.com> | 2026-02-15 18:52:48 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-15 18:52:48 +0100 |
| commit | d4b67e2f6ab48ab9ec658140be4f1999f604559a (patch) | |
| tree | 2502b0dc89748f7cfe674d3c177bd1528ce1c231 /src/effects/cnn_effect.h | |
| parent | 161a59fa50bb92e3664c389fa03b95aefe349b3f (diff) | |
archive(cnn): move CNN v1 to cnn_v1/ subdirectory
Consolidate CNN v1 (CNNEffect) into dedicated directory:
- C++ effect: src/effects → cnn_v1/src/
- Shaders: workspaces/main/shaders/cnn → cnn_v1/shaders/
- Training: training/train_cnn.py → cnn_v1/training/
- Docs: doc/CNN*.md → cnn_v1/docs/
Updated all references:
- CMake source list
- C++ includes (relative paths: ../../cnn_v1/src/)
- Asset paths (../../cnn_v1/shaders/)
- Documentation cross-references
CNN v1 remains active in timeline. For new work, use CNN v2 with
enhanced features (7D static, storage buffer, sigmoid activation).
Tests: 34/34 passing (100%)
Diffstat (limited to 'src/effects/cnn_effect.h')
| -rw-r--r-- | src/effects/cnn_effect.h | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/src/effects/cnn_effect.h b/src/effects/cnn_effect.h deleted file mode 100644 index cdcd656..0000000 --- a/src/effects/cnn_effect.h +++ /dev/null @@ -1,53 +0,0 @@ -// CNN post-processing effect header -// Multi-layer neural network stylization - -#pragma once -#include "gpu/effect.h" -#include "gpu/uniform_helper.h" - -struct CNNLayerParams { - int layer_index; - float blend_amount; // Blend: mix(input, output, blend_amount) - float _pad[2]; -}; -static_assert(sizeof(CNNLayerParams) == 16); - -struct CNNEffectParams { - int layer_index = 0; // Which layer to render (0-based) - int total_layers = 1; // Total number of layers in the CNN - float blend_amount = 1.0f; // Final blend with original input -}; - -class CNNEffect : public PostProcessEffect { - public: - explicit CNNEffect(const GpuContext& ctx); - explicit CNNEffect(const GpuContext& ctx, const CNNEffectParams& params); - - void init(MainSequence* demo) override; - void resize(int width, int height) override; - void render(WGPURenderPassEncoder pass, - const CommonPostProcessUniforms& uniforms) override; - void update_bind_group(WGPUTextureView input_view) override; - - // Layer 0 needs framebuffer capture for original input - bool needs_framebuffer_capture() const override { - return layer_index_ == 0; - } - - void set_beat_modulation(bool enabled, float scale = 1.0f) { - beat_modulated_ = enabled; - beat_scale_ = scale; - } - - private: - int layer_index_; - int total_layers_; - float blend_amount_; - bool beat_modulated_ = false; - float beat_scale_ = 1.0f; - WGPUTextureView input_view_; - WGPUTextureView original_view_; - UniformBuffer<CNNLayerParams> params_buffer_; - WGPUBindGroup bind_group_; - MainSequence* demo_ = nullptr; -}; |
