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authorskal <pascal.massimino@gmail.com>2026-05-20 22:44:44 +0200
committerskal <pascal.massimino@gmail.com>2026-05-20 23:21:59 +0200
commita91f89c8ea15665853176c05597760d0fcf6e0df (patch)
treee403c16de7d44dff4f1bdb37ebb5c3186b191fcf /src/audio
parent5d20c892dedce7bc7486acbd72fbd35da69e413e (diff)
fix: code review cleanup — bugs, dead code, factorization, simplification
Bugs: - B1: fix dead tempo debug (prev_tempo captured after assignment) - B2: fix ReloadAssetsFromFile leak for disk-loaded assets; simplify DropAsset - B3: fix get_free_pool_slot leak (unregister synth + free data on reuse) - B4: volatile -> std::atomic with acquire/release in miniaudio_backend, synth - B5: fix unaligned reads in scene_loader (memcpy-based read_f32/read_u32) - B6: fix shader module + BGL + pipeline layout leaks in gpu.cc, pipeline_builder Dead code: - D1: remove unused particle_defs.h - D3: remove create_post_process_pipeline_simple (zero callers) - D4: remove empty gpu_draw() - D5: remove write-only Hybrid3D::initialized_ - D6: remove legacy pending buffer path in audio.cc Factorization: - F1: Effect::run_fullscreen_pass() replaces boilerplate in 5 effects - F2: particle_common.wgsl snippet, #include in 3 WGSL shaders - F3: gpu_create_shader_module() helper, used in 3 call sites - F5: get_world_aabb() shared between bvh.cc and physics.cc - F6: samples_to_seconds() replaces 6 inline expressions - F7: gpu_create_linear/nearest_sampler use SamplerCache; add nearest() preset Simplification: - S9+S1: WgslSamplerType param; Scene2Effect collapsed to thin wrapper - S4: FFT heap allocs -> stack arrays (zero allocs on hot path) - S5: ObjectType::CUBE documented as legacy alias for BOX; default changed - S6: bind group dirty-flag in Renderer3D; remove duplicate pipeline set - S7: create_gpu_procedural() helper in texture_manager (~80 lines removed) 37/37 tests passing. handoff(Claude): code review batch — all items verified, no regressions.
Diffstat (limited to 'src/audio')
-rw-r--r--src/audio/fft.cc30
1 files changed, 13 insertions, 17 deletions
diff --git a/src/audio/fft.cc b/src/audio/fft.cc
index 7523b42..982f35f 100644
--- a/src/audio/fft.cc
+++ b/src/audio/fft.cc
@@ -7,6 +7,10 @@
#include <cmath>
#include <cstring>
+// Max supported FFT size for stack-allocated temp buffers.
+// All callers use N <= 512 (DCT_SIZE). imdct needs 2*N = 1024.
+static const size_t kMaxFFTSize = 1024;
+
// Bit-reversal permutation (in-place)
// Reorders array elements by reversing their binary indices
static void bit_reverse_permute(float* real, float* imag, size_t N) {
@@ -102,9 +106,9 @@ void fft_inverse(float* real, float* imag, size_t N) {
void dct_fft(const float* input, float* output, size_t N) {
const float PI = 3.14159265358979323846f;
- // Allocate temporary arrays for N-point FFT
- float* real = new float[N];
- float* imag = new float[N];
+ // Stack-allocated temp arrays (N <= kMaxFFTSize)
+ float real[kMaxFFTSize];
+ float imag[kMaxFFTSize];
// Reorder input: even indices first, then odd indices reversed
// [x[0], x[2], x[4], ...] followed by [x[N-1], x[N-3], x[N-5], ...]
@@ -135,9 +139,6 @@ void dct_fft(const float* input, float* output, size_t N) {
output[k] = dct_value * sqrtf(2.0f / N);
}
}
-
- delete[] real;
- delete[] imag;
}
// IMDCT via FFT
@@ -149,8 +150,9 @@ void imdct_fft(const float* input, float* output, size_t N) {
const float PI = 3.14159265358979323846f;
const size_t M = 2 * N; // output length
- float* real = new float[M];
- float* imag = new float[M];
+ // Stack-allocated temp arrays (M = 2*N <= kMaxFFTSize)
+ float real[kMaxFFTSize];
+ float imag[kMaxFFTSize];
// Pre-multiply X[k] by exp(-j*pi*(2k+1)/(4N)), build 2N complex FFT input
// via standard IMDCT-via-FFT algorithm (N-point complex FFT)
@@ -180,9 +182,6 @@ void imdct_fft(const float* input, float* output, size_t N) {
const float angle = -PI * (2.0f * n + 1.0f) / (4.0f * N);
output[n] = gain * (real[n] * cosf(angle) - imag[n] * sinf(angle));
}
-
- delete[] real;
- delete[] imag;
}
// IDCT (DCT-III) via FFT - inverse of the DCT-II reordering method
@@ -190,9 +189,9 @@ void imdct_fft(const float* input, float* output, size_t N) {
void idct_fft(const float* input, float* output, size_t N) {
const float PI = 3.14159265358979323846f;
- // Allocate temporary arrays for N-point FFT
- float* real = new float[N];
- float* imag = new float[N];
+ // Stack-allocated temp arrays (N <= kMaxFFTSize)
+ float real[kMaxFFTSize];
+ float imag[kMaxFFTSize];
// Prepare FFT input with inverse phase correction
// FFT[k] = DCT[k] * exp(+j*pi*k/(2*N)) / normalization
@@ -226,7 +225,4 @@ void idct_fft(const float* input, float* output, size_t N) {
output[2 * i] = real[i]; // Even positions
output[2 * i + 1] = real[N - 1 - i]; // Odd positions (reversed)
}
-
- delete[] real;
- delete[] imag;
}