diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-14 15:14:25 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-14 15:14:25 +0100 |
| commit | 8ce27b7e15f0fc65c8ee78950c7501660b936178 (patch) | |
| tree | 391f32111b9a30a0156709b6c1ed2fae7b435d57 /src/audio | |
| parent | e38be0dbf5816338ff97e2ee2f9adfff2902dc2b (diff) | |
style: Apply clang-format to codebase
Diffstat (limited to 'src/audio')
| -rw-r--r-- | src/audio/audio.cc | 4 | ||||
| -rw-r--r-- | src/audio/audio.h | 3 |
2 files changed, 4 insertions, 3 deletions
diff --git a/src/audio/audio.cc b/src/audio/audio.cc index c5bd3d9..d044b00 100644 --- a/src/audio/audio.cc +++ b/src/audio/audio.cc @@ -68,8 +68,8 @@ void audio_start() { void audio_render_ahead(float music_time, float dt, float target_fill) { // Target: maintain look-ahead buffer const float target_lookahead = (target_fill < 0.0f) - ? (float)RING_BUFFER_LOOKAHEAD_MS / 1000.0f - : target_fill; + ? (float)RING_BUFFER_LOOKAHEAD_MS / 1000.0f + : target_fill; // Render in small chunks to keep synth time synchronized with tracker // Chunk size: one frame's worth of audio (~16.6ms @ 60fps) diff --git a/src/audio/audio.h b/src/audio/audio.h index 778d312..9d521e6 100644 --- a/src/audio/audio.h +++ b/src/audio/audio.h @@ -24,7 +24,8 @@ void audio_init(); void audio_start(); // Starts the audio device callback // Ring buffer audio rendering (main thread fills buffer) -// target_fill: Target buffer fill time in seconds (default: RING_BUFFER_LOOKAHEAD_MS/1000) +// target_fill: Target buffer fill time in seconds (default: +// RING_BUFFER_LOOKAHEAD_MS/1000) void audio_render_ahead(float music_time, float dt, float target_fill = -1.0f); // Get current playback time (in seconds) based on samples consumed |
