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| author | skal <pascal.massimino@gmail.com> | 2026-02-05 20:18:28 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-05 20:18:28 +0100 |
| commit | 12816810855883472ecab454f9c0d08d66f0ae52 (patch) | |
| tree | 37e294d82cfe7c6cb887ed774268e6243fae0c77 /src/audio/spectrogram_resource_manager.cc | |
| parent | 3ba0d20354a67b9fc62d29d13bc283c18130bbb9 (diff) | |
feat(audio): Complete Task #56 - Audio Lifecycle Refactor (All Phases)
SUMMARY
=======
Successfully completed comprehensive 4-phase refactor of audio subsystem to
eliminate fragile initialization order dependency between synth and tracker.
This addresses long-standing architectural fragility where tracker required
synth to be initialized first or spectrograms would be cleared.
IMPLEMENTATION
==============
Phase 1: Design & Prototype
- Created AudioEngine class as unified audio subsystem manager
- Created SpectrogramResourceManager for lazy resource loading
- Manages synth, tracker, and resource lifecycle
- Comprehensive test suite (test_audio_engine.cc)
Phase 2: Test Migration
- Migrated all tracker tests to use AudioEngine
- Updated: test_tracker.cc, test_tracker_timing.cc,
test_variable_tempo.cc, test_wav_dump.cc
- Pattern: Replace synth_init() + tracker_init() with engine.init()
- All 20 tests pass (100% pass rate)
Phase 3: Production Integration
- Fixed pre-existing demo crash (procedural texture loading)
- Updated flash_cube_effect.cc and hybrid_3d_effect.cc
- Migrated main.cc to use AudioEngine
- Replaced tracker_update() calls with engine.update()
Phase 4: Cleanup & Documentation
- Removed synth_init() call from audio_init() (backwards compatibility)
- Added AudioEngine usage guide to HOWTO.md
- Added audio initialization protocols to CONTRIBUTING.md
- Binary size verification: <500 bytes overhead (acceptable)
RESULTS
=======
✅ All 20 tests pass (100% pass rate)
✅ Demo runs successfully with audio and visuals
✅ Initialization order fragility eliminated
✅ Binary size impact minimal (<500 bytes)
✅ Clear documentation for future development
✅ No backwards compatibility issues
DOCUMENTATION UPDATES
=====================
- Updated TODO.md: Moved Task #56 to "Recently Completed"
- Updated PROJECT_CONTEXT.md: Added AudioEngine milestone
- Updated HOWTO.md: Added "Audio System" section with usage examples
- Updated CONTRIBUTING.md: Added audio initialization protocols
CODE FORMATTING
===============
Applied clang-format to all source files per project standards.
FILES CREATED
=============
- src/audio/audio_engine.h (new)
- src/audio/audio_engine.cc (new)
- src/audio/spectrogram_resource_manager.h (new)
- src/audio/spectrogram_resource_manager.cc (new)
- src/tests/test_audio_engine.cc (new)
KEY FILES MODIFIED
==================
- src/main.cc (migrated to AudioEngine)
- src/audio/audio.cc (removed backwards compatibility)
- All tracker test files (migrated to AudioEngine)
- doc/HOWTO.md (added usage guide)
- doc/CONTRIBUTING.md (added protocols)
- TODO.md (marked complete)
- PROJECT_CONTEXT.md (added milestone)
TECHNICAL DETAILS
=================
AudioEngine Design Philosophy:
- Manages initialization order (synth before tracker)
- Owns SpectrogramResourceManager for lazy loading
- Does NOT wrap every synth API - direct calls remain valid
- Provides lifecycle management, not a complete facade
What to Use AudioEngine For:
- Initialization: engine.init() instead of separate init calls
- Updates: engine.update(music_time) instead of tracker_update()
- Cleanup: engine.shutdown() for proper teardown
- Seeking: engine.seek(time) for timeline navigation (debug only)
Direct Synth API Usage (Still Valid):
- synth_register_spectrogram() - Register samples
- synth_trigger_voice() - Trigger playback
- synth_get_output_peak() - Get audio levels
- synth_render() - Low-level rendering
SIZE IMPACT ANALYSIS
====================
Debug build: 6.2MB
Size-optimized build: 5.0MB
Stripped build: 5.0MB
AudioEngine overhead: <500 bytes (0.01% of total)
BACKWARD COMPATIBILITY
======================
No breaking changes. Tests that need low-level control can still call
synth_init() directly. AudioEngine is the recommended pattern for
production code and tests requiring both synth and tracker.
handoff(Claude): Task #56 COMPLETE - All 4 phases finished. Audio
initialization is now robust, well-documented, and properly tested.
The fragile initialization order dependency has been eliminated.
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/audio/spectrogram_resource_manager.cc')
| -rw-r--r-- | src/audio/spectrogram_resource_manager.cc | 27 |
1 files changed, 17 insertions, 10 deletions
diff --git a/src/audio/spectrogram_resource_manager.cc b/src/audio/spectrogram_resource_manager.cc index dbed09e..30939e0 100644 --- a/src/audio/spectrogram_resource_manager.cc +++ b/src/audio/spectrogram_resource_manager.cc @@ -42,7 +42,8 @@ void SpectrogramResourceManager::reset() { loaded_count_ = 0; } -void SpectrogramResourceManager::register_asset(int sample_id, AssetId asset_id) { +void SpectrogramResourceManager::register_asset(int sample_id, + AssetId asset_id) { if (sample_id < 0 || sample_id >= MAX_SPECTROGRAM_RESOURCES) { return; } @@ -57,13 +58,14 @@ void SpectrogramResourceManager::register_asset(int sample_id, AssetId asset_id) #endif } -void SpectrogramResourceManager::register_procedural(int sample_id, const NoteParams& params) { +void SpectrogramResourceManager::register_procedural(int sample_id, + const NoteParams& params) { if (sample_id < 0 || sample_id >= MAX_SPECTROGRAM_RESOURCES) { return; } Resource& resource = resources_[sample_id]; - resource.asset_id = AssetId::ASSET_LAST_ID; // Mark as procedural + resource.asset_id = AssetId::ASSET_LAST_ID; // Mark as procedural resource.proc_params = params; resource.state = REGISTERED; @@ -83,7 +85,7 @@ const Spectrogram* SpectrogramResourceManager::get_or_load(int sample_id) { // Already loaded? if (resource.state == LOADED) { #if defined(DEMO_ENABLE_CACHE_EVICTION) - resource.last_access_time = 0.0f; // TODO: Get actual time + resource.last_access_time = 0.0f; // TODO: Get actual time #endif return &resource.spec; } @@ -113,7 +115,8 @@ void SpectrogramResourceManager::preload_range(int start_id, int end_id) { } } -const Spectrogram* SpectrogramResourceManager::get_spectrogram(int sample_id) const { +const Spectrogram* +SpectrogramResourceManager::get_spectrogram(int sample_id) const { if (sample_id < 0 || sample_id >= MAX_SPECTROGRAM_RESOURCES) { return nullptr; } @@ -164,7 +167,8 @@ void SpectrogramResourceManager::try_evict_lru(float current_time) { float oldest_time = current_time; for (int i = 0; i < MAX_SPECTROGRAM_RESOURCES; ++i) { - if (resources_[i].state == LOADED && resources_[i].last_access_time < oldest_time) { + if (resources_[i].state == LOADED && + resources_[i].last_access_time < oldest_time) { oldest_time = resources_[i].last_access_time; lru_id = i; } @@ -183,7 +187,8 @@ void SpectrogramResourceManager::load_asset(Resource* resource) { if (data == nullptr || size < sizeof(SpecHeader)) { #if defined(DEBUG_LOG_ASSETS) - DEBUG_ASSETS("[ResourceMgr ERROR] Failed to load asset %d\n", (int)resource->asset_id); + DEBUG_ASSETS("[ResourceMgr ERROR] Failed to load asset %d\n", + (int)resource->asset_id); #endif return; } @@ -194,7 +199,7 @@ void SpectrogramResourceManager::load_asset(Resource* resource) { resource->spec.spectral_data_a = spectral_data; resource->spec.spectral_data_b = spectral_data; resource->spec.num_frames = header->num_frames; - resource->owned_data = nullptr; // Asset data is not owned + resource->owned_data = nullptr; // Asset data is not owned #if defined(DEBUG_LOG_ASSETS) DEBUG_ASSETS("[ResourceMgr] Loaded asset %d: %d frames\n", @@ -204,7 +209,8 @@ void SpectrogramResourceManager::load_asset(Resource* resource) { void SpectrogramResourceManager::load_procedural(Resource* resource) { int note_frames = 0; - std::vector<float> note_data = generate_note_spectrogram(resource->proc_params, ¬e_frames); + std::vector<float> note_data = + generate_note_spectrogram(resource->proc_params, ¬e_frames); if (note_frames <= 0 || note_data.empty()) { #if defined(DEBUG_LOG_ASSETS) @@ -215,7 +221,8 @@ void SpectrogramResourceManager::load_procedural(Resource* resource) { // Allocate persistent storage resource->owned_data = new float[note_data.size()]; - memcpy(resource->owned_data, note_data.data(), note_data.size() * sizeof(float)); + memcpy(resource->owned_data, note_data.data(), + note_data.size() * sizeof(float)); resource->spec.spectral_data_a = resource->owned_data; resource->spec.spectral_data_b = resource->owned_data; |
