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authorskal <pascal.massimino@gmail.com>2026-02-03 19:06:41 +0100
committerskal <pascal.massimino@gmail.com>2026-02-03 19:06:41 +0100
commit3108fb0065a51dfc3548836ea16b287e92cd8881 (patch)
treeb20d3ffd904b65596ce9dd2df15a527b91a6539f /src/audio/gen.cc
parentc3714939897af2541c655c03bcdd61108fff46ea (diff)
feat: side-quest - Perlin noise sky and ProcGenFunc error handling
- Updated ProcGenFunc signature to return bool for error reporting. - Implemented gen_perlin (Fractional Brownian Motion) in procedural/generator.cc. - Added support for sky texture in Renderer3D and its shader. - Integrated Perlin noise sky texture in test_3d_render.cc. - Caught and handled memory/generation errors in AssetManager and TextureManager. - Assigned reference numbers to all remaining tasks in documentation. handoff(Gemini): Side-quest complete. ProcGenFunc now returns bool. Perlin noise added and used for sky in 3D test. Windows build remains stable. All tasks numbered.
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