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| author | skal <pascal.massimino@gmail.com> | 2026-02-02 14:05:31 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-02 14:05:31 +0100 |
| commit | 9048115d66cb5ad18e37aad7d48cb6a708b3c3d5 (patch) | |
| tree | 2dfa84ef0ada61328247b949e1d27c408004a12d /src/audio/dct.h | |
| parent | a5409a168d08552c0fc0ad2cff8a9f32199272a1 (diff) | |
fix(3d): Resolve shader validation error and tune shadows
- Fixed 'redefinition of light_dir' shader validation error by centralizing the light definition at the top of fs_main.
- Further brightened the floor in 'test_3d_render' for better shadow contrast.
- Reduced shadow bias and made the light more vertical to ensure shadows are clearly visible on all surfaces.
Diffstat (limited to 'src/audio/dct.h')
0 files changed, 0 insertions, 0 deletions
