diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-04 13:08:13 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-04 13:08:13 +0100 |
| commit | c4888bea71326f7a69e8214af0d9c2a62a60b887 (patch) | |
| tree | dd1e71be51893414c590db8a7be578ddfd6232f0 /src/audio/audio.h | |
| parent | f64f842bb0dabd89308e2378e56358bc8abdd653 (diff) | |
feat(audio): Implement audio backend abstraction (Task #51.1)
Created interface-based audio backend system to enable testing without
hardware. This is the foundation for robust tracker timing verification.
Changes:
- Created AudioBackend interface with init/start/shutdown methods
- Added test-only hooks: on_voice_triggered() and on_frames_rendered()
- Moved miniaudio implementation to MiniaudioBackend class
- Refactored audio.cc to use backend abstraction with auto-fallback
- Added time tracking to synth.cc (elapsed time from rendered frames)
- Created test_audio_backend.cc to verify backend injection works
- Fixed audio test linking to include util/procedural dependencies
All test infrastructure guarded by #if !defined(STRIP_ALL) for zero
size impact on final build. Production path unchanged, 100% backward
compatible. All 13 tests pass.
handoff(Claude): Task #51.1 complete, audio backend abstraction ready
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/audio/audio.h')
| -rw-r--r-- | src/audio/audio.h | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/audio/audio.h b/src/audio/audio.h index a1ddb44..52ad103 100644 --- a/src/audio/audio.h +++ b/src/audio/audio.h @@ -6,6 +6,9 @@ #include "generated/assets.h" #include <cstdint> +// Forward declaration for backend abstraction +class AudioBackend; + struct SpecHeader { char magic[4]; int32_t version; @@ -17,7 +20,10 @@ void audio_init(); void audio_start(); // Starts the audio device callback #if !defined(STRIP_ALL) void audio_render_silent(float duration_sec); // Fast-forwards audio state -#endif /* !defined(STRIP_ALL) */ +// Backend injection for testing +void audio_set_backend(AudioBackend* backend); +AudioBackend* audio_get_backend(); +#endif /* !defined(STRIP_ALL) */ void audio_update(); void audio_shutdown(); |
