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| author | skal <pascal.massimino@gmail.com> | 2026-02-07 14:00:23 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-07 14:00:23 +0100 |
| commit | a6a7bf0440dbabdc6c994c0fb21a8ac31c27be07 (patch) | |
| tree | 26663d3d65b110fca618d6fa33c83f7a8d1e362a /src/audio/audio.h | |
| parent | da1d4e10731789191d8a23e60c3dd35217e6bdb0 (diff) | |
feat(audio): Add SilentBackend, fix peak measurement, reorganize backends
## Critical Fixes
**Peak Measurement Timing:**
- Fixed 400ms audio-visual desync by measuring peak at playback time
- Added get_realtime_peak() to AudioBackend interface
- Implemented real-time measurement in MiniaudioBackend audio callback
- Updated main.cc and test_demo.cc to use audio_get_realtime_peak()
**Peak Decay Rate:**
- Fixed slow decay (0.95 → 0.7 per callback)
- Old: 5.76 seconds to fade to 10% (constant flashing in test_demo)
- New: 1.15 seconds to fade to 10% (proper visual sync)
## New Features
**SilentBackend:**
- Test-only backend for testing audio.cc without hardware
- Controllable peak for testing edge cases
- Tracks frames rendered and voice triggers
- Added 7 comprehensive tests covering:
- Lifecycle (init/start/shutdown)
- Peak control and tracking
- Playback time and buffer management
- Integration with AudioEngine
## Refactoring
**Backend Organization:**
- Created src/audio/backend/ directory
- Moved all backend implementations to subdirectory
- Updated include paths and CMakeLists.txt
- Cleaner codebase structure
**Code Cleanup:**
- Removed unused register_spec_asset() function
- Added deprecation note to synth_get_output_peak()
## Testing
- All 28 tests passing (100%)
- New test: test_silent_backend
- Improved audio.cc test coverage significantly
## Documentation
- Created PEAK_FIX_SUMMARY.md with technical details
- Created TASKS_SUMMARY.md with complete task report
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/audio/audio.h')
| -rw-r--r-- | src/audio/audio.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/audio/audio.h b/src/audio/audio.h index aaa5d45..14fe615 100644 --- a/src/audio/audio.h +++ b/src/audio/audio.h @@ -29,6 +29,12 @@ void audio_render_ahead(float music_time, float dt); // Get current playback time (in seconds) based on samples consumed float audio_get_playback_time(); +// Get peak amplitude of samples currently being played (real-time sync) +// Returns: Peak amplitude in range [0.0, 1.0+] +// Use this for visual effects to ensure audio-visual synchronization +// Note: Measured at actual playback time, not pre-buffer time (~400ms ahead) +float audio_get_realtime_peak(); + #if !defined(STRIP_ALL) void audio_render_silent(float duration_sec); // Fast-forwards audio state // Backend injection for testing @@ -37,5 +43,3 @@ AudioBackend* audio_get_backend(); #endif /* !defined(STRIP_ALL) */ void audio_update(); void audio_shutdown(); - -int register_spec_asset(AssetId id); |
