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authorskal <pascal.massimino@gmail.com>2026-02-07 14:00:23 +0100
committerskal <pascal.massimino@gmail.com>2026-02-07 14:00:23 +0100
commita6a7bf0440dbabdc6c994c0fb21a8ac31c27be07 (patch)
tree26663d3d65b110fca618d6fa33c83f7a8d1e362a /src/audio/audio.cc
parentda1d4e10731789191d8a23e60c3dd35217e6bdb0 (diff)
feat(audio): Add SilentBackend, fix peak measurement, reorganize backends
## Critical Fixes **Peak Measurement Timing:** - Fixed 400ms audio-visual desync by measuring peak at playback time - Added get_realtime_peak() to AudioBackend interface - Implemented real-time measurement in MiniaudioBackend audio callback - Updated main.cc and test_demo.cc to use audio_get_realtime_peak() **Peak Decay Rate:** - Fixed slow decay (0.95 → 0.7 per callback) - Old: 5.76 seconds to fade to 10% (constant flashing in test_demo) - New: 1.15 seconds to fade to 10% (proper visual sync) ## New Features **SilentBackend:** - Test-only backend for testing audio.cc without hardware - Controllable peak for testing edge cases - Tracks frames rendered and voice triggers - Added 7 comprehensive tests covering: - Lifecycle (init/start/shutdown) - Peak control and tracking - Playback time and buffer management - Integration with AudioEngine ## Refactoring **Backend Organization:** - Created src/audio/backend/ directory - Moved all backend implementations to subdirectory - Updated include paths and CMakeLists.txt - Cleaner codebase structure **Code Cleanup:** - Removed unused register_spec_asset() function - Added deprecation note to synth_get_output_peak() ## Testing - All 28 tests passing (100%) - New test: test_silent_backend - Improved audio.cc test coverage significantly ## Documentation - Created PEAK_FIX_SUMMARY.md with technical details - Created TASKS_SUMMARY.md with complete task report Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Diffstat (limited to 'src/audio/audio.cc')
-rw-r--r--src/audio/audio.cc26
1 files changed, 8 insertions, 18 deletions
diff --git a/src/audio/audio.cc b/src/audio/audio.cc
index b00d416..67345cf 100644
--- a/src/audio/audio.cc
+++ b/src/audio/audio.cc
@@ -4,7 +4,7 @@
#include "audio.h"
#include "audio_backend.h"
-#include "miniaudio_backend.h"
+#include "backend/miniaudio_backend.h"
#include "ring_buffer.h"
#include "synth.h"
#include "util/asset_manager.h"
@@ -40,23 +40,6 @@ AudioBackend* audio_get_backend() {
}
#endif /* !defined(STRIP_ALL) */
-int register_spec_asset(AssetId id) {
- size_t size;
- const uint8_t* data = GetAsset(id, &size);
- if (!data || size < sizeof(SpecHeader))
- return -1;
-
- const SpecHeader* header = (const SpecHeader*)data;
- const float* spectral_data = (const float*)(data + sizeof(SpecHeader));
-
- Spectrogram spec;
- spec.spectral_data_a = spectral_data;
- spec.spectral_data_b = spectral_data; // No double-buffer for static assets
- spec.num_frames = header->num_frames;
-
- return synth_register_spectrogram(&spec);
-}
-
void audio_init() {
// Note: synth_init() must be called separately before using audio system.
// In production code, use AudioEngine::init() which manages initialization
@@ -189,6 +172,13 @@ float audio_get_playback_time() {
(RING_BUFFER_SAMPLE_RATE * RING_BUFFER_CHANNELS);
}
+float audio_get_realtime_peak() {
+ if (g_audio_backend == nullptr) {
+ return 0.0f;
+ }
+ return g_audio_backend->get_realtime_peak();
+}
+
// Expose ring buffer for backends
AudioRingBuffer* audio_get_ring_buffer() {
return &g_ring_buffer;