diff options
| author | skal <pascal.massimino@gmail.com> | 2026-02-08 07:40:29 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-08 07:40:29 +0100 |
| commit | c9195f997f3e797f03ab90464e4158717198a167 (patch) | |
| tree | 331304f42870246efdc64cc97ad42de59444ef3a /src/3d/renderer.h | |
| parent | b8e6929cafa41681f0b27ac104c9cf1d4e510837 (diff) | |
style: Apply clang-format to all source files
Diffstat (limited to 'src/3d/renderer.h')
| -rw-r--r-- | src/3d/renderer.h | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/3d/renderer.h b/src/3d/renderer.h index 5c9fd38..02e01d5 100644 --- a/src/3d/renderer.h +++ b/src/3d/renderer.h @@ -4,9 +4,9 @@ #pragma once +#include "3d/bvh.h" #include "3d/camera.h" #include "3d/scene.h" -#include "3d/bvh.h" #include "gpu/gpu.h" #include <map> #include <vector> @@ -63,7 +63,9 @@ class Renderer3D { void resize(int width, int height); // Set whether to use BVH acceleration - void SetBvhEnabled(bool enabled) { bvh_enabled_ = enabled; } + void SetBvhEnabled(bool enabled) { + bvh_enabled_ = enabled; + } struct MeshGpuData { WGPUBuffer vertex_buffer; @@ -77,11 +79,12 @@ class Renderer3D { } #if !defined(STRIP_ALL) - VisualDebug& GetVisualDebug() { return visual_debug_; } + VisualDebug& GetVisualDebug() { + return visual_debug_; + } #endif private: - void create_pipeline(); WGPURenderPipeline create_pipeline_impl(bool use_bvh); void create_mesh_pipeline(); |
