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| author | skal <pascal.massimino@gmail.com> | 2026-01-31 17:05:15 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-01-31 17:05:15 +0100 |
| commit | a958c6ca8dd48f642570037df127a4b23c984d82 (patch) | |
| tree | 9f1a3293858c00cbce37c75e573de0149edbd3ec /scripts/fetch_win_deps.sh | |
| parent | 843de420978cc4c976a2b71cf13c940685df8f56 (diff) | |
feat: Multi-pass rendering architecture and effect stubs
Implements a post-processing pipeline using offscreen framebuffers. Adds stubs for MovingEllipse, ParticleSpray, GaussianBlur, Solarize, Distort, and ChromaAberration effects. Updates MainSequence to orchestrate the scene pass and post-processing chain.
Diffstat (limited to 'scripts/fetch_win_deps.sh')
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