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| author | skal <pascal.massimino@gmail.com> | 2026-02-01 18:56:47 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-01 18:56:47 +0100 |
| commit | e3ef115804b46e8bfc594987b04b1059aed5e002 (patch) | |
| tree | 3670f718ee23cf34e94984568900eac23022d1f0 /scripts/crunch_win.sh | |
| parent | 7fab8880cca269621cd32610b22f2820567771f2 (diff) | |
feat(gpu/assets): Fix tests, integrate bumpy 3D renderer and procedural assets
- Fixed test_sequence by restoring MainSequence::init_test for mocking.
- Corrected CMakeLists.txt dependencies and source groupings to prevent duplicate symbols.
- standardizing Effect constructor signature for seq_compiler compatibility.
- Implemented Hybrid3DEffect using bumpy Renderer3D and procedural NOISE_TEX.
- Updated MainSequence to support depth buffer for 3D elements.
- Formatted all source files with clang-format.
Diffstat (limited to 'scripts/crunch_win.sh')
0 files changed, 0 insertions, 0 deletions
