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| author | skal <pascal.massimino@gmail.com> | 2026-02-05 21:15:51 +0100 |
|---|---|---|
| committer | skal <pascal.massimino@gmail.com> | 2026-02-05 21:15:51 +0100 |
| commit | 6bd01cd5d4c731871b433dc209147817f7e71be6 (patch) | |
| tree | 266beb7baa2b1821817d4b51ea136cbe08abb6fc /scripts/crunch_demo.sh | |
| parent | a794102f59e8baf654b8807cf74fdc014830fb6f (diff) | |
docs(timeline-editor): Reference SEQUENCE.md and add priority editing task
Documentation improvements:
1. Added reference to doc/SEQUENCE.md in README
2. Added comment in parser pointing to format spec
3. Updated README with complete format examples including:
- Priority modifiers (+, =, -)
- Time notation (beats vs seconds)
- Optional sequence names
- BPM declaration
New feature task (Phase 1):
Task 1.2b: Priority Editing UI (HIGH PRIORITY, 6-8h)
- Edit sequence priority (0-9 for scene, 10+ for post-processing)
- Toggle effect priority modifiers (+/=/-)
- Visual priority indicators and z-order visualization
- Computed priority display
- Priority conflict warnings
Implementation details:
- Radio buttons for priority modifiers
- Up/down buttons for sequence priority
- Color-coded priority levels
- Priority badges on timeline items
- Automatic priority recalculation
Rationale:
Priority control is essential for proper render order and z-stacking.
Currently, priorities are shown but not easily editable. This task
makes priority a first-class editable property.
Updated effort estimates:
- Phase 1: 28-36 hours (was 22-28)
- Total: ~117-161 hours for full feature set
Diffstat (limited to 'scripts/crunch_demo.sh')
0 files changed, 0 insertions, 0 deletions
