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authorskal <pascal.massimino@gmail.com>2026-02-13 08:36:09 +0100
committerskal <pascal.massimino@gmail.com>2026-02-13 08:36:09 +0100
commit65f7d74cbd4b34640dda73100c45f25ad468349d (patch)
tree2e2d372e2ff0534e25b2a31fc21ead5b9a42cb03 /doc/SHADER_REUSE_INVESTIGATION.md
parenta109983c194c45ad85f0e481232bc605c7cfd85b (diff)
Documentation: Update for file hierarchy reorganization
Updated docs to reflect February 13, 2026 changes: - doc/FILE_HIERARCHY_CLEANUP_2026-02-13.md: Complete summary - doc/WORKSPACE_SYSTEM.md: Current structure, workspace.cfg format - doc/SHADER_REUSE_INVESTIGATION.md: Implementation status - PROJECT_CONTEXT.md: Workspace and shader system updates Key changes documented: - src/app/ application structure - workspaces/{music,weights,obj,shaders}/ layout - common/shaders/ shared shader system - Eliminated 36 duplicate shaders - Asset packer path normalization handoff(Claude): Documentation updated for hierarchy cleanup
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# Shader Code Reuse Investigation
-## Current State
+## ✅ Implementation Status
+
+**Date:** February 13, 2026
+**Solution:** Option 1 - Shared Common Directory
+**Status:** IMPLEMENTED
+
+**Results:**
+- Created `common/shaders/` with 20 shared shader files
+- Eliminated 36 duplicate files across workspaces
+- Asset references use `../../common/shaders/...`
+- Enhanced asset_packer with filesystem path normalization
+- Build passes, all tests pass
+
+See `doc/FILE_HIERARCHY_CLEANUP_2026-02-13.md` for full details.
+
+---
+
+## Investigation (Historical)
+
+### Current State
### Duplication Analysis
- **36 duplicate shader files** between main and test workspaces